rusting_engine 2.4.1

Vulkan 3D game engine with GPU-accelerated physics for massive physics-heavy scenes
{
  "kind": "bug-fix",
  "template": "first-person",
  "request": "Players report that in this first-person game they can jump a second time while already in the air, which lets them reach places they should not. A jump should only start from the ground. Find the cause and fix it, keeping the normal jump and walking as they are.",
  "seed": [
    {
      "file": "scenes/main.rscene",
      "find": "\\\"jump_speed\\\":5.0,\\\"air_jumps\\\":0,",
      "replace": "\\\"jump_speed\\\":5.0,\\\"air_jumps\\\":1,"
    }
  ],
  "remove": [],
  "reference": [
    {
      "file": "scenes/main.rscene",
      "find": "\\\"jump_speed\\\":5.0,\\\"air_jumps\\\":1,",
      "replace": "\\\"jump_speed\\\":5.0,\\\"air_jumps\\\":0,"
    }
  ],
  "hidden": [
    "../../../src/templates/walk_forward.json",
    "hidden/air.json"
  ]
}