{
"name": "diagonal: an enemy diagonal to the player after its turn steps instead of striking, and one straight beside it strikes",
"seed": 1,
"ticks": 12,
"steps": [
{
"tick": 1,
"set": {
"entity": "Enemy 1",
"path": "/transform/position",
"value": [
3,
0.4,
2
]
}
},
{
"tick": 1,
"set": {
"entity": "Enemy 2",
"path": "/transform/position",
"value": [
9,
0.4,
7
]
}
},
{
"tick": 2,
"tap": "right"
},
{
"tick": 4,
"expect": {
"counter": "wounds",
"equals": 0
}
},
{
"tick": 6,
"set": {
"entity": "Player",
"path": "/transform/position",
"value": [
5,
0.4,
5
]
}
},
{
"tick": 6,
"set": {
"entity": "Enemy 1",
"path": "/transform/position",
"value": [
7,
0.4,
5
]
}
},
{
"tick": 6,
"set": {
"entity": "Enemy 2",
"path": "/transform/position",
"value": [
9,
0.4,
7
]
}
},
{
"tick": 8,
"tap": "right"
},
{
"tick": 10,
"expect": {
"counter": "wounds",
"equals": 1
}
}
]
}