rusting_engine 2.3.0

Vulkan 3D game engine with GPU-accelerated physics for massive physics-heavy scenes
{
  "name": "bricks: the player dropped over the middle brick ledge lands on it",
  "ticks": 65,
  "steps": [
    {
      "tick": 2,
      "set": {
        "entity": "Player",
        "path": "/transform/position",
        "value": [
          -1.0,
          5.0,
          0.0
        ]
      }
    },
    {
      "tick": 60,
      "expect": {
        "entity": "Player",
        "path": "/transform/position/1",
        "greater_than": 2.5
      }
    },
    {
      "tick": 60,
      "expect": {
        "entity": "Player",
        "path": "/transform/position/1",
        "less_than": 4.5
      }
    }
  ]
}