rusting_engine 2.1.0

Vulkan 3D game engine with GPU-accelerated physics for massive physics-heavy scenes
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{
  "name": "walk: holding forward walks the player away from the start, and a jump lifts them",
  "ticks": 120,
  "steps": [
    {"tick": 1, "press": "player.forward"},
    {"tick": 60, "expect": {"entity": "Player", "path": "/transform/position/2", "less_than": 3.0}},
    {"tick": 61, "release": "player.forward"},
    {"tick": 70, "tap": "player.jump"},
    {"tick": 72, "within": 100, "expect": {"entity": "Player", "path": "/transform/position/1", "greater_than": 1.5}}
  ]
}