rusting_engine 2.0.2

Vulkan 3D game engine with GPU-accelerated physics for massive physics-heavy scenes
{
  "command_to_first_frame_ms": 4859,
  "corrective_edits": 2,
  "failed_edits": 0,
  "game_first_frame_ms": 20,
  "manual_interventions": 0,
  "mechanics_visible": true,
  "presentation_visible": {
    "capture_device": "NVIDIA GeForce RTX 3060",
    "first_coin_on_screen": true,
    "win_frame_captured": true
  },
  "request": "samples/starter_game/request.md",
  "steps": [
    {
      "ms": 3,
      "ok": true,
      "step": "create"
    },
    {
      "ms": 11,
      "ok": true,
      "step": "preset"
    },
    {
      "ms": 2,
      "ok": true,
      "step": "find coins"
    },
    {
      "ms": 2,
      "ok": true,
      "step": "find win"
    },
    {
      "ms": 2,
      "ok": true,
      "step": "find tone mapping"
    },
    {
      "ms": 11,
      "ok": true,
      "step": "patch preview"
    },
    {
      "ms": 11,
      "ok": true,
      "step": "patch"
    },
    {
      "ms": 2,
      "ok": true,
      "step": "validate"
    },
    {
      "ms": 5241,
      "ok": true,
      "step": "run"
    },
    {
      "ms": 585,
      "ok": true,
      "step": "capture"
    },
    {
      "ms": 1773,
      "ok": true,
      "step": "test"
    },
    {
      "ms": 685,
      "ok": true,
      "step": "export"
    }
  ],
  "total_ms": 8335
}