rusting_engine 1.4.0

Vulkan 3D game engine with GPU-accelerated physics for massive physics-heavy scenes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
# Vertical slice environment fixture

`environment.gltf` is a compact courtyard with a floor, two walls, six steel
pillars, a walkway, and a signal block. It contains three glTF PBR materials;
the concrete material has embedded base color and metallic/roughness maps.
The scene is intended as the first imported environment for the Milestone 7
vertical slice.

To view it, import `environment.gltf` through the editor's Assets area and
add the model to a scene. The importer creates cooked `.rmesh` and texture
assets beside the glTF. Its import path is checked by
`tests/vertical_slice_environment.rs`.

The geometry and maps are generated by `generate_environment.py` using only
Python's standard library. They were created for this repository and have no
external asset or license dependency. Run the script to regenerate the glTF.