//! # rustial-renderer-wgpu
//!
//! Pure WGPU renderer for the rustial 2.5D map engine.
//!
//! This crate owns all GPU resources (pipelines, buffers, textures, shaders).
//! The host application provides a `wgpu::Device` and `wgpu::Queue`.
pub use TerrainInteractionBuffers;
pub use AtlasDiagnostics;
pub use ;