rustial-renderer-bevy 0.0.1

Bevy Engine renderer for the rustial 2.5D map engine
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//! Shared sync statistics for visualization systems.

/// Cumulative visualization sync activity.
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
pub struct VisualizationSyncStats {
    /// Frames skipped because the whole-frame fingerprint was unchanged.
    pub skipped_frames: u64,
    /// Visualization entities spawned by the sync system.
    pub spawned_entities: u64,
    /// Visualization entities updated by the sync system.
    pub updated_entities: u64,
    /// Visualization entities hidden by the sync system.
    pub hidden_entities: u64,
    /// Visualization entities despawned by the sync system.
    pub despawned_entities: u64,
}