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rustgym/leetcode/
_1380_lucky_numbers_in_a_matrix.rs

1struct Solution;
2
3impl Solution {
4    fn lucky_numbers(matrix: Vec<Vec<i32>>) -> Vec<i32> {
5        let n = matrix.len();
6        let m = matrix[0].len();
7        let mut mins: Vec<i32> = vec![std::i32::MAX; n];
8        let mut maxs: Vec<i32> = vec![std::i32::MIN; m];
9        let mut res = vec![];
10        for i in 0..n {
11            for j in 0..m {
12                mins[i] = mins[i].min(matrix[i][j]);
13                maxs[j] = maxs[j].max(matrix[i][j]);
14            }
15        }
16        for i in 0..n {
17            for j in 0..m {
18                if mins[i] == matrix[i][j] && maxs[j] == matrix[i][j] {
19                    res.push(matrix[i][j]);
20                }
21            }
22        }
23        res
24    }
25}
26
27#[test]
28fn test() {
29    let matrix = vec_vec_i32![[3, 7, 8], [9, 11, 13], [15, 16, 17]];
30    let res = vec![15];
31    assert_eq!(Solution::lucky_numbers(matrix), res);
32    let matrix = vec_vec_i32![[1, 10, 4, 2], [9, 3, 8, 7], [15, 16, 17, 12]];
33    let res = vec![12];
34    assert_eq!(Solution::lucky_numbers(matrix), res);
35    let matrix = vec_vec_i32![[7, 8], [1, 2]];
36    let res = vec![7];
37    assert_eq!(Solution::lucky_numbers(matrix), res);
38}