rustgie_types/destiny/definitions/vendors/
mod.rs

1use serde::{Deserialize, Serialize};
2
3/// These definitions represent vendors' locations and relevant display information at different times in the game.
4#[derive(Deserialize, Serialize)]
5pub struct DestinyVendorLocationDefinition {
6    /// The hash identifier for a Destination at which this vendor may be located. Each destination where a Vendor may exist will only ever have a single entry.
7    #[serde(rename = "destinationHash")]
8    pub destination_hash: u32,
9
10    /// The relative path to the background image representing this Vendor at this location, for use in a banner.
11    #[serde(rename = "backgroundImagePath")]
12    pub background_image_path: Option<String>,
13}