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/// Struct to configure how the FST should be drawn.
#[derive(Debug, Clone, PartialEq)]
pub struct DrawingConfig {
/// Draw bottom-to-top instead of left-to-right.
pub vertical: bool,
/// Set pair (width, height)
pub size: Option<(f32, f32)>,
/// Set figure title.
pub title: String,
/// Portrait mode (def: landscape).
pub portrait: bool,
/// Set minimum separation between ranks (see dot documentation).
pub ranksep: Option<f32>,
/// Set minimum separation between nodes (see dot documentation).
pub nodesep: Option<f32>,
/// Set fontsize.
pub fontsize: u32,
/// Input in acceptor format.
pub acceptor: bool,
/// Print/draw transition weights and final weights equal to Weight::ONE.
pub show_weight_one: bool,
/// Print/draw transition weights and final weights.
pub print_weight: bool,
}
impl Default for DrawingConfig {
fn default() -> Self {
Self {
vertical: false,
size: None,
title: "".to_string(),
portrait: false,
ranksep: None,
nodesep: None,
fontsize: 14,
acceptor: false,
show_weight_one: true,
print_weight: true,
}
}
}