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use std::cmp::Ordering;
use std::rc::Rc;
use failure::Fallible;
use crate::algorithms::{ArcMapper, ClosureType};
use crate::arc::Arc;
use crate::fst_traits::{CoreFst, ExpandedFst, Fst};
use crate::symbol_table::SymbolTable;
use crate::{Label, StateId};
/// Trait defining the methods to modify a wFST.
pub trait MutableFst: ExpandedFst + for<'a> MutableArcIterator<'a> {
/// Creates an empty wFST.
fn new() -> Self;
/// The state with identifier `state_id` is now the start state.
/// Note that only one start state is allowed in this implementation. Calling this function twice
/// will mean losing the first start state.
/// If the `state_id` doesn't exist an error is raised.
///
/// ```
/// # use rustfst::fst_traits::{CoreFst, MutableFst, ExpandedFst};
/// # use rustfst::fst_impls::VectorFst;
/// # use rustfst::semirings::{BooleanWeight, Semiring};
/// # use rustfst::Arc;
/// let mut fst = VectorFst::<BooleanWeight>::new();
/// let s1 = fst.add_state();
/// let s2 = fst.add_state();
///
/// assert_eq!(fst.start(), None);
///
/// fst.set_start(s1);
/// assert_eq!(fst.start(), Some(s1));
///
/// fst.set_start(s2);
/// assert_eq!(fst.start(), Some(s2));
/// ```
fn set_start(&mut self, state_id: StateId) -> Fallible<()>;
unsafe fn set_start_unchecked(&mut self, state_id: StateId);
/// The state with identifier `state_id` is now a final state with a weight `final_weight`.
/// If the `state_id` doesn't exist an error is raised.
///
/// ```
/// # use rustfst::fst_traits::{CoreFst, MutableFst, ExpandedFst};
/// # use rustfst::fst_impls::VectorFst;
/// # use rustfst::semirings::{BooleanWeight, Semiring};
/// # use rustfst::Arc;
/// let mut fst = VectorFst::<BooleanWeight>::new();
/// let s1 = fst.add_state();
/// let s2 = fst.add_state();
///
/// assert_eq!(fst.final_weight(s1).unwrap(), None);
/// assert_eq!(fst.final_weight(s2).unwrap(), None);
///
/// fst.set_final(s1, BooleanWeight::one());
/// assert_eq!(fst.final_weight(s1).unwrap(), Some(&BooleanWeight::one()));
/// assert_eq!(fst.final_weight(s2).unwrap(), None);
///
/// fst.set_final(s2, BooleanWeight::one());
/// assert_eq!(fst.final_weight(s1).unwrap(), Some(&BooleanWeight::one()));
/// assert_eq!(fst.final_weight(s2).unwrap(), Some(&BooleanWeight::one()));
/// ```
fn set_final<S: Into<Self::W>>(&mut self, state_id: StateId, final_weight: S) -> Fallible<()>;
unsafe fn set_final_unchecked<S: Into<Self::W>>(&mut self, state_id: StateId, final_weight: S);
/// Adds a new state to the current FST. The identifier of the new state is returned
///
/// # Example
///
/// ```
/// # use rustfst::fst_traits::{CoreFst, MutableFst, ExpandedFst};
/// # use rustfst::fst_impls::VectorFst;
/// # use rustfst::semirings::{BooleanWeight, Semiring};
/// let mut fst = VectorFst::<BooleanWeight>::new();
///
/// assert_eq!(fst.num_states(), 0);
///
/// fst.add_state();
/// assert_eq!(fst.num_states(), 1);
///
/// fst.add_state();
/// assert_eq!(fst.num_states(), 2);
///
/// ```
fn add_state(&mut self) -> StateId;
fn add_states(&mut self, n: usize);
/// Removes a state from an FST. It also removes all the arcs starting from another state and
/// reaching this state. An error is raised if the state `state_id` doesn't exist.
///
/// # Example
///
/// ```
/// # use rustfst::fst_traits::{CoreFst, MutableFst, ExpandedFst, StateIterator};
/// # use rustfst::fst_impls::VectorFst;
/// # use rustfst::semirings::{BooleanWeight, Semiring};
/// let mut fst = VectorFst::<BooleanWeight>::new();
///
/// assert_eq!(fst.states_iter().count(), 0);
///
/// let s1 = fst.add_state();
///
/// assert_eq!(fst.states_iter().count(), 1);
///
/// fst.del_state(s1);
///
/// assert_eq!(fst.states_iter().count(), 0);
///
/// ```
fn del_state(&mut self, state_id: StateId) -> Fallible<()>;
// TODO: Need to define a correct behaviour is the same state is present multiple times in the iterator
/// Removes multiple states from an FST. If one of the states doesn't exist, an error is raised.
///
/// # Warning
///
/// This method modifies the id of the states that are left in the FST. Id that were used before
/// calling this function should no longer be used.
///
/// # Example
///
/// ```
/// # use rustfst::fst_traits::{CoreFst, MutableFst, ExpandedFst, StateIterator};
/// # use rustfst::fst_impls::VectorFst;
/// # use rustfst::semirings::{BooleanWeight, Semiring};
/// let mut fst = VectorFst::<BooleanWeight>::new();
///
/// assert_eq!(fst.states_iter().count(), 0);
///
/// let s1 = fst.add_state();
/// let s2 = fst.add_state();
///
/// assert_eq!(fst.states_iter().count(), 2);
///
/// let states_to_remove = vec![s1, s2];
/// fst.del_states(states_to_remove.into_iter());
///
/// assert_eq!(fst.states_iter().count(), 0);
///
/// ```
fn del_states<T: IntoIterator<Item = StateId>>(&mut self, states: T) -> Fallible<()>;
/// Remove all the states in the FST. As a result, all the arcs are also removed,
/// as well as the start state and all the fina states.
///
/// # Example
///
/// ```
/// # use rustfst::fst_traits::{CoreFst, MutableFst, ExpandedFst, StateIterator};
/// # use rustfst::fst_impls::VectorFst;
/// # use rustfst::semirings::{BooleanWeight, Semiring};
/// let mut fst = VectorFst::<BooleanWeight>::new();
///
/// assert_eq!(fst.states_iter().count(), 0);
///
/// let s1 = fst.add_state();
/// let s2 = fst.add_state();
///
/// assert_eq!(fst.states_iter().count(), 2);
///
/// fst.del_all_states();
///
/// assert_eq!(fst.states_iter().count(), 0);
///
/// ```
fn del_all_states(&mut self);
unsafe fn del_arcs_id_sorted_unchecked(&mut self, state: StateId, to_del: &Vec<usize>);
/// Adds an arc to the FST. The arc will start in the state `source`.
///
/// # Errors
///
/// An error is raised if the state `source` doesn't exist.
///
/// # Example
///
/// ```
/// # use rustfst::fst_traits::{CoreFst, MutableFst, ExpandedFst};
/// # use rustfst::fst_impls::VectorFst;
/// # use rustfst::semirings::{ProbabilityWeight, Semiring};
/// # use rustfst::Arc;
/// # use failure::Fallible;
/// # fn main() -> Fallible<()> {
/// let mut fst = VectorFst::<ProbabilityWeight>::new();
/// let s1 = fst.add_state();
/// let s2 = fst.add_state();
///
/// assert_eq!(fst.num_arcs(s1)?, 0);
/// fst.add_arc(s1, Arc::new(3, 5, 1.2, s2));
/// assert_eq!(fst.num_arcs(s1)?, 1);
/// # Ok(())
/// # }
/// ```
fn add_arc(&mut self, source: StateId, arc: Arc<Self::W>) -> Fallible<()>;
unsafe fn add_arc_unchecked(&mut self, source: StateId, arc: Arc<Self::W>);
/// Adds an arc to the FST. The arc will start in the state `source`.
///
/// # Errors
///
/// An error is raised if the state `source` doesn't exist.
///
/// # Example
///
/// ```
/// # use rustfst::fst_traits::{CoreFst, MutableFst, ExpandedFst};
/// # use rustfst::fst_impls::VectorFst;
/// # use rustfst::semirings::{Semiring, ProbabilityWeight};
/// # use rustfst::Arc;
/// # use failure::Fallible;
/// fn main() -> Fallible<()> {
/// let mut fst = VectorFst::<ProbabilityWeight>::new();
/// let s1 = fst.add_state();
/// let s2 = fst.add_state();
///
/// assert_eq!(fst.num_arcs(s1)?, 0);
/// fst.emplace_arc(s1, 3, 5, 1.2, s2);
/// assert_eq!(fst.num_arcs(s1)?, 1);
/// # Ok(())
/// # }
/// ```
fn emplace_arc<S: Into<Self::W>>(
&mut self,
source: StateId,
ilabel: Label,
olabel: Label,
weight: S,
nextstate: StateId,
) -> Fallible<()> {
self.add_arc(source, Arc::new(ilabel, olabel, weight, nextstate))
}
unsafe fn emplace_arc_unchecked<S: Into<Self::W>>(
&mut self,
source: StateId,
ilabel: Label,
olabel: Label,
weight: S,
nextstate: StateId,
) {
self.add_arc_unchecked(source, Arc::new(ilabel, olabel, weight, nextstate))
}
unsafe fn set_arcs_unchecked(&mut self, source: StateId, arcs: Vec<Arc<Self::W>>);
/// Remove the final weight of a specific state.
fn delete_final_weight(&mut self, source: StateId) -> Fallible<()>;
unsafe fn delete_final_weight_unchecked(&mut self, source: StateId);
/// Deletes all the arcs leaving a state.
fn delete_arcs(&mut self, source: StateId) -> Fallible<()>;
/// Remove all arcs leaving a state and return them.
fn pop_arcs(&mut self, source: StateId) -> Fallible<Vec<Arc<Self::W>>>;
unsafe fn pop_arcs_unchecked(&mut self, source: StateId) -> Vec<Arc<Self::W>>;
/// Retrieves a mutable reference to the final weight of a state (if the state is a final one).
fn final_weight_mut(
&mut self,
state_id: StateId,
) -> Fallible<Option<&mut <Self as CoreFst>::W>>;
unsafe fn final_weight_unchecked_mut(
&mut self,
state_id: StateId,
) -> Option<&mut <Self as CoreFst>::W>;
fn sort_arcs_unchecked<F: Fn(&Arc<Self::W>, &Arc<Self::W>) -> Ordering>(
&mut self,
state: StateId,
f: F,
);
unsafe fn unique_arcs_unchecked(&mut self, state: StateId);
unsafe fn sum_arcs_unchecked(&mut self, state: StateId);
/// This operation computes the concatenative closure.
/// If A transduces string `x` to `y` with weight `a`,
/// then the closure transduces `x` to `y` with weight `a`,
/// `xx` to `yy` with weight `a ⊗ a`, `xxx` to `yyy` with weight `a ⊗ a ⊗ a`, etc.
/// If closure_star then the empty string is transduced to itself with weight `1` as well.
fn closure(&mut self, closure_type: ClosureType) {
crate::algorithms::closure(self, closure_type)
}
/// Maps an arc using a `ArcMapper` object.
fn arc_map<M: ArcMapper<Self::W>>(&mut self, mapper: &mut M) -> Fallible<()> {
crate::algorithms::arc_map(self, mapper)
}
/// Attaches an output `SymbolTable` to the Fst.
/// The `SymbolTable` is not duplicated with the use of Rc.
fn set_input_symbols(&mut self, symt: Rc<SymbolTable>);
/// Attaches an output `SymbolTable` to the Fst.
/// The `SymbolTable` is not duplicated with the use of Rc.
fn set_output_symbols(&mut self, symt: Rc<SymbolTable>);
fn unset_input_symbols(&mut self) -> Option<Rc<SymbolTable>>;
fn unset_output_symbols(&mut self) -> Option<Rc<SymbolTable>>;
fn set_symts_from_fst<OF: Fst>(&mut self, other_fst: &OF) {
if let Some(symt) = other_fst.input_symbols() {
self.set_input_symbols(symt);
} else {
self.unset_input_symbols();
}
if let Some(symt) = other_fst.output_symbols() {
self.set_output_symbols(symt);
} else {
self.unset_output_symbols();
}
}
}
/// Iterate over mutable arcs in a wFST.
pub trait MutableArcIterator<'a>: CoreFst
where
Self::W: 'a,
{
type IterMut: Iterator<Item = &'a mut Arc<Self::W>>;
fn arcs_iter_mut(&'a mut self, state_id: StateId) -> Fallible<Self::IterMut>;
unsafe fn arcs_iter_unchecked_mut(&'a mut self, state_id: StateId) -> Self::IterMut;
}