rusteria 0.9.1

Rusteria is a fast shader-like programming language.
Documentation
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[package]
edition = "2024"
name = "rusteria"
version = "0.9.1"
authors = ["Markus Moenig"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Rusteria is a fast shader-like programming language."
homepage = "https://eldiron.com"
readme = "README.md"
keywords = [
    "shader",
    "rendering",
    "graphics",
    "procedural",
    "texture",
]
license = "MIT"
repository = "https://github.com/markusmoenig/Eldiron"
resolver = "2"

[lib]
name = "rusteria"
path = "src/lib.rs"

[[example]]
name = "shade"
path = "examples/shade.rs"

[dependencies.image]
version = "0.25"
features = ["png"]

[dependencies.indexmap]
version = "2.10.0"

[dependencies.once_cell]
version = "1.21.3"

[dependencies.rayon]
version = "1.11.0"

[dependencies.rust-embed]
version = "8"
features = ["include-exclude"]
default-features = true

[dependencies.rustc-hash]
version = "2.1.1"

[dependencies.strum]
version = "0.27"
features = ["derive"]

[dependencies.theframework]
version = "0.9.1"
features = ["ui"]
default-features = true

[dependencies.vek]
version = "0.17.1"
default-features = true

[target.'cfg(target_arch = "wasm32")'.dependencies.web-sys]
version = "0.3"
features = ["Window"]