[][src]Struct rustenginelib::state::State

pub struct State { /* fields omitted */ }

State records the state of a chess game

Implementations

impl State[src]

State implementation

pub fn parse_piece_placement(fen: &str) -> [Piece; 64][src]

parses piece placement

pub fn new() -> State[src]

creates a new empty State

pub fn set_piece_at_square(&mut self, sq: Square, p: Piece)[src]

sets the piece at a square

pub fn piece_at_square(&self, sq: Square) -> Piece[src]

returns the piece at a square

pub fn pretty_print_string(&self) -> String[src]

returns the state as pretty printable string

pub fn init_variant(&self)[src]

initialize from variant

pub fn variant_start_fen(&self) -> &str[src]

returns the start fen for the variant of the state

Trait Implementations

impl Clone for State[src]

Auto Trait Implementations

impl RefUnwindSafe for State

impl Send for State

impl Sync for State

impl Unpin for State

impl UnwindSafe for State

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,