//! Items endpoints group
/// An item is an object in the games which the player can pick up, keep in their bag, and use in some manner.
/// They have various uses, including healing, powering up, helping catch Pokémon, or to access a new area.
/// Item attributes define particular aspects of items, e.g. "usable in battle" or "consumable".
/// Item categories determine where items will be placed in the players bag.
/// The various effects of the move "Fling" when used with different items.
/// Pockets within the players bag used for storing items by category.