# `rusteal new <Name> --template <template> --feature tour`, or
# `rusteal plugin new Tour --template tour` in an existing project.
= "The guided tour pieces of the Intro To Unreal template: text that changes in game, station titles, animated keys and mouse, a transform gizmo demo, template cubes, decal paths along a spline and editor hints, in a Tour plugin."
# Printed when the plugin is ready (Tera, same context as the files).
= "place a BP_KeyboardKey (Plugins > Tour Content), set its Key, and a BP_GizmoDemo with a Selection, then press Play"
[]
# The plugin's name in the project; its assets live under /Tour/.
= "Tour"
# The chamfered cube the gizmo demo and the template cubes use.
= ["High/LevelPrototyping"]