#include "RustealEditorSubsystem.h"
bool URustealEditorSubsystem::ShouldCreateSubsystem(UObject *Outer) const {
return Super::ShouldCreateSubsystem(Outer) &&
ReceiveShouldCreateSubsystem(Outer);
}
bool URustealEditorSubsystem::ReceiveShouldCreateSubsystem_Implementation(
UObject *Outer) const {
return true;
}
void URustealEditorSubsystem::Initialize(FSubsystemCollectionBase &Collection) {
Super::Initialize(Collection);
ReceiveInitialize();
}
void URustealEditorSubsystem::Deinitialize() {
ReceiveDeinitialize();
Super::Deinitialize();
}