rusteal 0.8.0

Rust bindings for Unreal Engine 5.8.2
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# `rusteal new <Name> --template <template> --feature interactables`, or
# `rusteal plugin new Interactables --template interactables` in an existing project.
description = "Triggers, lights, a door they unlock, confetti, a level sequence trigger, a MetaSound with a seed and dangling physics blocks, as the Intro To Unreal template's, in an Interactables plugin."

# Printed when the plugin is ready (Tera, same context as the files).
next_step = "place a BP_DoorTrigger and a BP_DoorFrame_Unlockable (Plugins > Interactables Content), set the door's Trigger to the trigger, press Play and step on it"

[feature]
# The plugin's name in the project; its assets live under /Interactables/.
plugin = "Interactables"
# The door frame and cube meshes.
shared_packs = ["High/LevelPrototyping"]