rusteal 0.8.0

Rust bindings for Unreal Engine 5.8.2
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# `rusteal new <Name> --template <template> --feature checkpoints`, or
# `rusteal plugin new Checkpoints --template checkpoints` in an existing project.
description = "Spawn points that save the player's progress and bring them back to the last one, as the Intro To Unreal template's, in a Checkpoints plugin."

# Printed when the plugin is ready (Tera, same context as the files).
next_step = "place BP_SpawnPoint actors (Plugins > Checkpoints Content) along the level, press Play, walk past one, stop and play again: you start there"

[feature]
# The plugin's name in the project; its assets live under /Checkpoints/.
plugin = "Checkpoints"