#![allow(unused_doc_comments)]
#![allow(unused_imports)]
#![allow(dead_code)]
use std::sync::Mutex;
use std::time::Instant;
use std::time::Duration;
use std::thread;
pub struct Stopwatch {
start_time: Instant,
stop_time: Instant,
}
lazy_static::lazy_static! {
pub static ref STOPWATCH: Mutex<Option<Stopwatch>> = Mutex::new(None);
}
pub fn stopwatch_start() {
println!("Stopwatch Start...");
let stopwatch = Stopwatch {
start_time: Instant::now(),
stop_time: Instant::now(),
};
*STOPWATCH.lock().unwrap() = Some(stopwatch);
}
pub fn stopwatch_stop() {
let mut elapsed_time: Duration = Duration::ZERO;
let mut stopwatch_option = STOPWATCH.lock().unwrap();
if let Some(ref mut stopwatch) = *stopwatch_option {
stopwatch.stop_time = Instant::now();
elapsed_time = stopwatch.stop_time - stopwatch.start_time;
}
*stopwatch_option = None;
println!("Stopwatch Stop.... Elapsed time: {:?}", elapsed_time);
}
pub fn sleeps(seconds: u64) {
std::thread::sleep(Duration::from_secs(seconds));
}
#[test]
fn test_stopwatch() {
stopwatch_start();
sleeps(1);
stopwatch_stop();
}