rust_widgets 2.5.2

Pure Rust cross-platform native GUI library with hardware-adaptive rendering, 180 widgets, touch/gesture support, i18n, and SVG-pipeline-accurate output
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
// SPDX-FileCopyrightText: Copyright (c) 2026 Mike Li/Mikewolfli/Wei Li(mikewolfli@163.com)
// SPDX-License-Identifier: MIT

//! Drag-and-drop: a payload, a placement, and a target that decides whether to
//! accept one.
//!
//! # Why this module exists
//!
//! Twenty-eight files in this crate hand-roll the same gesture: a `MousePress`
//! records an origin, `MouseMove` updates an offset, and `MouseRelease` commits.
//! `dockwidget` drags a window, `splitter` drags a divider, `slider` and
//! `scrollbar` drag their thumbs, `bezier_curve_editor` drags control points,
//! `freeform_shape` drags vertices, `modal_bottom_sheet` drags itself closed, and
//! so on. Each implementation answers the same three questions on its own:
//! *what* is being moved, *where* it can land, and *what happens* when it does.
//!
//! This module answers them once. It is deliberately **not** a widget and produces
//! no `WidgetKind`: it is the shared vocabulary a control uses when it wants to be
//! a source or a destination.
//!
//! # What it does not do
//!
//! It does not deliver events. Which backend events constitute a drag is a control
//! decision (`Event::Drag` under `feature = "touch"`, or the mouse trio), so
//! [`DragSession`] is driven by whoever owns the gesture. That keeps the module
//! free of any assumption about input devices, which is what lets a mouse drag and
//! a touch drag share one state machine.
//!
//! # Example
//!
//! ```ignore
//! // The source: serialise what is being moved and begin a session.
//! let payload = DragPayload::new("card", "task-42").with_label("Fix the parser");
//! let mut session = DragSession::begin(payload, Point::new(x, y));
//!
//! // The target: declare what it accepts.
//! fn can_accept(&self, payload: &DragPayload) -> bool {
//!     payload.type_id == "card"
//! }
//!
//! // On release, the engine asks each target in turn and commits the first that
//! // accepts.
//! if let Some(effect) = session.drop_on(&mut target, Point::new(x, y)) {
//!     // `effect` says whether the source should delete its copy.
//! }
//! ```

use crate::compat::String;
use crate::core::Point;

/// What a drag carries.
///
/// # Why a type id and an opaque value rather than a generic parameter
///
/// A payload travels from a source the engine does not know to a target it also
/// does not know, through a single runtime list. A generic `DragPayload<T>` would
/// make the list heterogeneous — the same reason the event queue is not generic
/// over its contents. The `type_id` is the discriminator: a target compares it
/// against the id it expects, which is exactly the check a typed payload would
/// perform, only written down.
///
/// The derive is `PartialEq` without `Eq` because the payload carries a [`Point`],
/// and the geometry types are floating-point.
#[derive(Debug, Clone, PartialEq)]
pub struct DragPayload {
    /// The kind of thing being dragged, e.g. `"card"`, `"tab"`, `"file"`.
    ///
    /// This is the field a target filters on. It is a `String` rather than an enum
    /// because a library cannot enumerate its callers' domain vocabulary, and a
    /// target only ever compares it for equality.
    pub type_id: String,
    /// A stable identifier for the particular item, unique within `type_id`.
    ///
    /// Kept separate from `type_id` because a target usually accepts *some* items
    /// of a type and refuses others (a column with a WIP limit accepts a card but
    /// not when it is full) — and that decision needs to name the item.
    pub item_id: String,
    /// A human-readable label, for a drag preview or an accessibility announcement.
    pub label: String,
    /// The source's own coordinates of the drag origin, in the source's space.
    ///
    /// Carried so a target can describe a drop in the source's terms (\"after item
    /// 7 of this list\") without having to know which control started the drag.
    pub origin: Point,
}

impl DragPayload {
    /// Creates a payload with a type and an item id, and no label.
    pub fn new(type_id: impl Into<String>, item_id: impl Into<String>) -> Self {
        Self {
            type_id: type_id.into(),
            item_id: item_id.into(),
            label: String::new(),
            origin: Point::new(0, 0),
        }
    }

    /// Sets the human-readable label.
    pub fn with_label(mut self, label: impl Into<String>) -> Self {
        self.label = label.into();
        self
    }

    /// Sets the drag origin.
    pub fn with_origin(mut self, origin: Point) -> Self {
        self.origin = origin;
        self
    }

    /// Returns whether this payload is of `type_id`.
    ///
    /// The comparison a target makes, named so both sides spell it the same way.
    pub fn is_type(&self, type_id: &str) -> bool {
        self.type_id == type_id
    }
}

/// What a completed drop means for the source.
///
/// # Why `None` is a variant rather than an `Option` at the call site
///
/// A drop that was refused part-way through a gesture is a *result*, not the
/// absence of one: the caller has to restore the dragged item to where it was.
/// Modelling it as a variant keeps that branch in the same `match` as the others,
/// where the compiler can point out a forgotten arm — an `Option` around the enum
/// would make the restore path the `None` arm of a different type.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub enum DropEffect {
    /// The target agreed to nothing; the source must restore its state.
    #[default]
    None,
    /// The item was copied; the source keeps its original.
    Copy,
    /// The item was moved; the source should remove its original.
    Move,
    /// A link or reference was created; the source keeps its original.
    Link,
}

impl DropEffect {
    /// Returns whether the source should remove its original after this drop.
    ///
    /// Exposed because it is the one decision every source has to make from the
    /// effect, and encoding it as a match at each call site is how one of them ends
    /// up deleting a copy it should have kept.
    pub fn consumes_source(self) -> bool {
        matches!(self, DropEffect::Move)
    }

    /// Returns whether the drop was accepted at all.
    pub fn is_accepted(self) -> bool {
        !matches!(self, DropEffect::None)
    }
}

/// A control that can receive a dropped payload.
///
/// # Why three methods and not one
///
/// `can_accept` and `on_drop` are separate because the answer to \"may I take
/// this\" must be checkable **during** a drag, before any state changes — a drop
/// preview has to be drawn on every pointer move. Merging them would force the
/// target to either commit speculatively or keep the answer in a field beside the
/// question, which is the duplication this trait removes.
///
/// `preview_rect` is separate for the same reason: where a drop would land is not
/// where the target's own rectangle is (a list drops *between* rows), and a preview
/// drawn from the target's bounds would point at the wrong place.
pub trait DropTarget {
    /// Returns whether this target will accept `payload`.
    ///
    /// Must not mutate state: it is called on every pointer move to drive the
    /// preview. A target that refuses must return `false` rather than accept and
    /// then reject in [`Self::on_drop`], because the preview would have promised
    /// something the drop does not deliver.
    fn can_accept(&self, payload: &DragPayload) -> bool;

    /// Commits a drop of `payload` at `pos`, returning what the source should do.
    ///
    /// Called only after [`Self::can_accept`] returned `true` for the same payload,
    /// so an implementation may rely on that check having passed. Returning
    /// [`DropEffect::None`] is still meaningful: a target can discover during the
    /// commit that it cannot proceed (a pending async validation) and the source
    /// then restores.
    fn on_drop(&mut self, payload: &DragPayload, pos: Point) -> DropEffect;

    /// Returns the rectangle a drop of `payload` at `pos` would occupy, when the
    /// target can show a preview.
    ///
    /// `None` means \"no preview\", which is the honest default for a target that
    /// accepts a drop but has no meaningful landing zone to highlight.
    fn preview_rect(&self, payload: &DragPayload, pos: Point) -> Option<crate::core::Rect> {
        let _ = (payload, pos);
        None
    }
}

/// The state of one in-progress drag.
///
/// # What this holds, and what it deliberately does not
///
/// It holds the payload, where the pointer is now, where it started, and which
/// target is currently under it. It does **not** hold the list of targets: a drag
/// travels across controls that do not know about each other, so resolving the
/// target is the owner's job (it is the only party that can see them all).
///
/// That split is what lets a `KanbanBoard` drag a card onto a list that lives in a
/// different branch of the widget tree without either control importing the other.
#[derive(Debug, Clone)]
pub struct DragSession {
    payload: DragPayload,
    /// Where the gesture began, in the owning control's coordinates.
    start: Point,
    /// Where the pointer is now.
    current: Point,
    /// Whether the pointer has travelled far enough to count as a drag rather than
    /// a click.
    active: bool,
}

impl DragSession {
    /// Begins a session with `payload` at `start`.
    ///
    /// The session starts **inactive**: a press is not yet a drag. Until the
    /// pointer travels past `threshold`, the gesture is still a candidate click, and
    /// treating it as a drag would cancel the click that a user expected.
    pub fn begin(payload: DragPayload, start: Point) -> Self {
        Self { payload, start, current: start, active: false }
    }

    /// The payload being dragged.
    pub fn payload(&self) -> &DragPayload {
        &self.payload
    }

    /// Where the gesture began.
    pub fn start(&self) -> Point {
        self.start
    }

    /// Where the pointer is now.
    pub fn current(&self) -> Point {
        self.current
    }

    /// Whether the pointer has travelled far enough to be a drag.
    pub fn is_active(&self) -> bool {
        self.active
    }

    /// The offset the pointer has travelled since the gesture began.
    pub fn delta(&self) -> Point {
        Point::new(self.current.x - self.start.x, self.current.y - self.start.y)
    }

    /// Moves the pointer to `pos`, activating the drag once `threshold` is
    /// exceeded in either axis.
    ///
    /// Returns whether the session became active on this move, so a caller can
    /// start drawing a preview exactly once rather than on every move.
    pub fn update(&mut self, pos: Point, threshold: i32) -> bool {
        self.current = pos;
        if self.active {
            return false;
        }
        let dx = (pos.x - self.start.x).abs();
        let dy = (pos.y - self.start.y).abs();
        if dx >= threshold || dy >= threshold {
            self.active = true;
            return true;
        }
        false
    }

    /// Asks `target` whether it would accept this payload at `pos`.
    ///
    /// A convenience over `target.can_accept(session.payload())` that also refuses
    /// while the gesture is still a click — so a caller cannot forget that a
    /// not-yet-active drag must not highlight anything.
    pub fn target_accepts(&self, target: &dyn DropTarget) -> bool {
        self.active && target.can_accept(&self.payload)
    }

    /// Commits the drop on `target` at `pos`.
    ///
    /// Returns [`DropEffect::None`] when the gesture never became a drag, or when
    /// the target refuses — in both cases the source restores, which is the same
    /// outcome and needs no separate branch at the call site.
    pub fn drop_on(&mut self, target: &mut dyn DropTarget, pos: Point) -> DropEffect {
        if !self.active {
            return DropEffect::None;
        }
        if !target.can_accept(&self.payload) {
            return DropEffect::None;
        }
        target.on_drop(&self.payload, pos)
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::compat::{MiniToString, String, Vec};
    use crate::core::Rect;

    /// A target that accepts one payload type and records what it was given.
    #[derive(Default)]
    struct Recorder {
        dropped: Vec<String>,
        effect: DropEffect,
        preview: Option<Rect>,
    }

    impl DropTarget for Recorder {
        fn can_accept(&self, payload: &DragPayload) -> bool {
            payload.is_type("card")
        }

        fn on_drop(&mut self, payload: &DragPayload, _pos: Point) -> DropEffect {
            self.dropped.push(payload.item_id.clone());
            self.effect
        }

        fn preview_rect(&self, _payload: &DragPayload, _pos: Point) -> Option<Rect> {
            self.preview
        }
    }

    /// A target that refuses everything.
    #[derive(Default)]
    struct Refuser {
        drop_calls: usize,
    }

    impl DropTarget for Refuser {
        fn can_accept(&self, _payload: &DragPayload) -> bool {
            false
        }

        fn on_drop(&mut self, _payload: &DragPayload, _pos: Point) -> DropEffect {
            self.drop_calls += 1;
            DropEffect::Move
        }
    }

    fn card() -> DragPayload {
        DragPayload::new("card", "task-1").with_label("Fix the parser")
    }

    #[test]
    fn payload_type_filter_matches_only_its_own_id() {
        let payload = card();
        assert!(payload.is_type("card"));
        assert!(!payload.is_type("tab"));
        assert_eq!(payload.label, "Fix the parser");
    }

    #[test]
    fn payload_builder_sets_label_and_origin() {
        let payload = DragPayload::new("file", "/tmp/a").with_origin(Point::new(4, 5));
        assert_eq!(payload.origin, Point::new(4, 5));
        assert_eq!(payload.label, "");
    }

    #[test]
    fn a_press_below_threshold_is_not_yet_a_drag() {
        let mut session = DragSession::begin(card(), Point::new(10, 10));
        assert!(!session.is_active());
        // Four pixels of travel is a click with an unsteady hand.
        assert!(!session.update(Point::new(14, 12), 8));
        assert!(!session.is_active());
    }

    #[test]
    fn a_move_past_threshold_activates_the_drag_exactly_once() {
        let mut session = DragSession::begin(card(), Point::new(10, 10));
        assert!(session.update(Point::new(30, 10), 8), "the first crossing reports the change");
        assert!(session.is_active());
        // Later moves do not re-report, so a caller starts one preview.
        assert!(!session.update(Point::new(60, 10), 8));
        assert!(session.is_active());
    }

    #[test]
    fn a_threshold_refuser_is_never_asked_to_drop() {
        let mut session = DragSession::begin(card(), Point::new(0, 0));
        session.update(Point::new(50, 0), 8);
        let mut target = Refuser::default();

        // `target_accepts` gates the preview.
        assert!(!session.target_accepts(&target));

        // And the drop is refused without reaching the target's commit.
        assert_eq!(session.drop_on(&mut target, Point::new(50, 0)), DropEffect::None);
        assert_eq!(target.drop_calls, 0, "a refused payload must not reach on_drop");
    }

    #[test]
    fn an_inactive_session_never_drops() {
        let mut session = DragSession::begin(card(), Point::new(0, 0));
        let mut target = Recorder { effect: DropEffect::Move, ..Recorder::default() };
        // Never moved: still a click, so no drop may be committed even though the
        // target would have accepted.
        assert_eq!(session.drop_on(&mut target, Point::new(0, 0)), DropEffect::None);
        assert!(target.dropped.is_empty());
    }

    #[test]
    fn an_accepted_payload_reaches_the_commit() {
        let mut session = DragSession::begin(card(), Point::new(0, 0));
        session.update(Point::new(40, 0), 8);
        let mut target = Recorder { effect: DropEffect::Move, ..Recorder::default() };

        assert!(session.target_accepts(&target));
        assert_eq!(session.drop_on(&mut target, Point::new(40, 0)), DropEffect::Move);
        assert_eq!(target.dropped, vec!["task-1".to_string()]);
    }

    #[test]
    fn drop_effect_describes_what_the_source_should_do() {
        assert!(DropEffect::Move.consumes_source());
        assert!(!DropEffect::Copy.consumes_source());
        assert!(!DropEffect::Link.consumes_source());
        assert!(!DropEffect::None.consumes_source());

        assert!(DropEffect::Copy.is_accepted());
        assert!(DropEffect::Move.is_accepted());
        assert!(DropEffect::Link.is_accepted());
        assert!(!DropEffect::None.is_accepted());
    }

    #[test]
    fn default_effect_is_none_so_a_forgotten_field_restores() {
        // The default has to be the safe one: a target that forgets to set its
        // effect must not make the source delete its data.
        assert_eq!(DropEffect::default(), DropEffect::None);
        assert!(!DropEffect::default().consumes_source());
    }

    #[test]
    fn delta_tracks_the_pointer_offset() {
        let mut session = DragSession::begin(card(), Point::new(10, 20));
        session.update(Point::new(35, 5), 8);
        assert_eq!(session.delta(), Point::new(25, -15));
        assert_eq!(session.start(), Point::new(10, 20));
        assert_eq!(session.current(), Point::new(35, 5));
    }

    #[test]
    fn preview_rect_defaults_to_none() {
        // A target that accepts but offers no landing zone must say so, rather
        // than have the trait invent one from its own bounds.
        struct NoPreview;
        impl DropTarget for NoPreview {
            fn can_accept(&self, _payload: &DragPayload) -> bool {
                true
            }
            fn on_drop(&mut self, _payload: &DragPayload, _pos: Point) -> DropEffect {
                DropEffect::Copy
            }
        }
        let target = NoPreview;
        assert_eq!(target.preview_rect(&card(), Point::new(1, 1)), None);
    }

    #[test]
    fn preview_rect_is_reported_when_a_target_offers_one() {
        let target = Recorder { preview: Some(Rect::new(0, 10, 100, 4)), ..Recorder::default() };
        assert_eq!(target.preview_rect(&card(), Point::new(5, 5)), Some(Rect::new(0, 10, 100, 4)));
    }

    #[test]
    fn a_target_may_refuse_at_commit_time() {
        // A target can discover during the commit that it cannot proceed, and the
        // source then restores. This is a real case (async validation), not a
        // contradiction of `can_accept`.
        let mut session = DragSession::begin(card(), Point::new(0, 0));
        session.update(Point::new(40, 0), 8);
        let mut target = Recorder { effect: DropEffect::None, ..Recorder::default() };
        assert_eq!(session.drop_on(&mut target, Point::new(40, 0)), DropEffect::None);
        assert_eq!(target.dropped.len(), 1, "the target still saw the attempt");
    }

    #[test]
    fn vertical_travel_alone_activates_the_drag() {
        let mut session = DragSession::begin(card(), Point::new(0, 0));
        // A drag that never moves horizontally must still activate, which is what
        // makes column-to-column board dragging work.
        assert!(session.update(Point::new(2, 40), 8));
        assert!(session.is_active());
    }
}