rust_widgets 0.9.6

Pure Rust cross-platform native GUI library with hardware-adaptive rendering, 60+ widgets, touch/gesture support, i18n, and SVG-pipeline-accurate output
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use crate::core::{Color, Point, Rect};
use crate::event::{Event, EventHandler};
use crate::render::RenderContext;
use crate::signal::{GenericSignal, Signal1};
use crate::widget::{BaseWidget, Draw, Widget, WidgetKind};
/// LCD number display mode.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum LCDNumberMode {
    /// Display hexadecimal numbers.
    Hex,
    /// Display decimal numbers.
    Dec,
    /// Display octal numbers.
    Oct,
    /// Display binary numbers.
    Bin,
}
/// LCD segment style.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum SegmentStyle {
    /// Outline style.
    Outline,
    /// Filled style.
    Filled,
    /// Flat style.
    Flat,
}
/// LCD number widget.
pub struct LCDNumber {
    base: BaseWidget,
    value: f64,
    min_value: f64,
    max_value: f64,
    num_digits: i32,
    small_decimal_point: bool,
    mode: LCDNumberMode,
    segment_style: SegmentStyle,
    /// Emitted when the value changes.
    pub value_changed: Signal1<f64>,
    /// Emitted when the display is overflowed.
    pub overflow: GenericSignal,
}
impl LCDNumber {
    pub fn new(geometry: Rect) -> Self {
        Self {
            base: BaseWidget::new(WidgetKind::LCDNumber, geometry, "LCDNumber"),
            value: 0.0,
            min_value: -999999.0,
            max_value: 999999.0,
            num_digits: 6,
            small_decimal_point: false,
            mode: LCDNumberMode::Dec,
            segment_style: SegmentStyle::Filled,
            value_changed: Signal1::new(),
            overflow: GenericSignal::new(),
        }
    }
    pub fn value(&self) -> f64 {
        self.value
    }
    pub fn min_value(&self) -> f64 {
        self.min_value
    }
    pub fn max_value(&self) -> f64 {
        self.max_value
    }
    pub fn num_digits(&self) -> i32 {
        self.num_digits
    }
    pub fn is_small_decimal_point(&self) -> bool {
        self.small_decimal_point
    }
    pub fn mode(&self) -> LCDNumberMode {
        self.mode
    }
    pub fn segment_style(&self) -> SegmentStyle {
        self.segment_style
    }
    pub fn set_value(&mut self, value: f64) {
        let clamped = value.clamp(self.min_value, self.max_value);
        if self.value != clamped {
            self.value = clamped;
            self.value_changed.emit(clamped);
            self.base.request_redraw();
        }
    }
    pub fn set_min_value(&mut self, min: f64) {
        self.min_value = min;
        self.set_value(self.value);
    }
    pub fn set_max_value(&mut self, max: f64) {
        self.max_value = max;
        self.set_value(self.value);
    }
    pub fn set_num_digits(&mut self, digits: i32) {
        self.num_digits = digits.max(1);
        self.base.request_redraw();
    }
    pub fn set_small_decimal_point(&mut self, small: bool) {
        self.small_decimal_point = small;
        self.base.request_redraw();
    }
    pub fn set_mode(&mut self, mode: LCDNumberMode) {
        self.mode = mode;
        self.base.request_redraw();
    }
    pub fn set_segment_style(&mut self, style: SegmentStyle) {
        self.segment_style = style;
        self.base.request_redraw();
    }
    pub fn check_overflow(&self) -> bool {
        self.value < self.min_value || self.value > self.max_value
    }
    pub fn display_text(&self) -> String {
        match self.mode {
            LCDNumberMode::Hex => format!("{:X}", self.value as i64),
            LCDNumberMode::Dec => format!("{}", self.value),
            LCDNumberMode::Oct => format!("{:o}", self.value as i64),
            LCDNumberMode::Bin => format!("{:b}", self.value as i64),
        }
    }
}
impl Widget for LCDNumber {
    fn base(&self) -> &BaseWidget {
        &self.base
    }
    fn base_mut(&mut self) -> &mut BaseWidget {
        &mut self.base
    }
}
impl EventHandler for LCDNumber {
    fn handle_event(&mut self, event: &Event) {
        self.base.handle_event(event);
    }
}
impl Draw for LCDNumber {
    fn draw(&mut self, context: &mut RenderContext) {
        let rect = self.geometry();
        let style = self.style();
        let bg_color = style.background_color.unwrap_or(Color::BLACK);
        let fg_color = style.text_color.unwrap_or(Color::rgb(255, 0, 0));
        context.fill_rect(rect, bg_color);
        let display_text = self.display_text();
        let digit_width = rect.width / (self.num_digits as f64).max(1.0) as u32;
        let digit_height = rect.height * 7 / 10;
        let segment_width = digit_width / 8;
        let start_x =
            rect.x + ((rect.width as i32 - digit_width as i32 * display_text.len() as i32) / 2);
        let start_y = rect.y + ((rect.height as i32 - digit_height as i32) / 2);
        for (i, ch) in display_text.chars().enumerate() {
            let digit_x = (start_x + i as i32 * digit_width as i32) as u32;
            let digit_y = start_y as u32;
            self.draw_digit(
                context,
                ch,
                digit_x,
                digit_y,
                digit_width,
                digit_height,
                segment_width,
                fg_color,
            );
        }
        if self.check_overflow() {
            let overflow_color = Color::rgb(255, 255, 0);
            context.fill_circle(Point::new(rect.x + 10, rect.y + 10), 5, overflow_color);
        }
    }
}

impl LCDNumber {
    #[allow(clippy::too_many_arguments)]
    fn draw_digit(
        &self,
        context: &mut RenderContext,
        ch: char,
        x: u32,
        y: u32,
        width: u32,
        height: u32,
        segment_width: u32,
        color: Color,
    ) {
        let segments = self.get_segments(ch);
        let hw = (segment_width / 2) as i32;
        // let mid_x = x as i32 + width as i32 / 2;
        let mid_y = y as i32 + height as i32 / 2;
        let top_y = y as i32;
        let bottom_y = y as i32 + height as i32;
        let left_x = x as i32;
        let right_x = x as i32 + width as i32;
        if segments[0] {
            self.draw_horizontal_segment(
                context,
                left_x + hw,
                top_y,
                right_x - hw,
                top_y + segment_width as i32,
                color,
            );
        }
        if segments[1] {
            self.draw_vertical_segment(
                context,
                right_x - segment_width as i32,
                top_y + hw,
                right_x,
                mid_y - hw,
                color,
            );
        }
        if segments[2] {
            self.draw_vertical_segment(
                context,
                right_x - segment_width as i32,
                mid_y + hw,
                right_x,
                bottom_y - hw,
                color,
            );
        }
        if segments[3] {
            self.draw_horizontal_segment(
                context,
                left_x + hw,
                bottom_y - segment_width as i32,
                right_x - hw,
                bottom_y,
                color,
            );
        }
        if segments[4] {
            self.draw_vertical_segment(
                context,
                left_x,
                mid_y + hw,
                left_x + segment_width as i32,
                bottom_y - hw,
                color,
            );
        }
        if segments[5] {
            self.draw_vertical_segment(
                context,
                left_x,
                top_y + hw,
                left_x + segment_width as i32,
                mid_y - hw,
                color,
            );
        }
        if segments[6] {
            self.draw_horizontal_segment(
                context,
                left_x + hw,
                mid_y - hw / 2,
                right_x - hw,
                mid_y + hw / 2,
                color,
            );
        }
    }
    fn draw_horizontal_segment(
        &self,
        context: &mut RenderContext,
        x1: i32,
        y1: i32,
        x2: i32,
        y2: i32,
        color: Color,
    ) {
        let width = (x2 - x1).max(1) as u32;
        let height = (y2 - y1).max(1) as u32;
        match self.segment_style {
            SegmentStyle::Outline => {
                context.draw_rect(Rect::new(x1, y1, width, height), color);
            }
            SegmentStyle::Filled => {
                context.fill_rect(Rect::new(x1, y1, width, height), color);
            }
            SegmentStyle::Flat => {
                context.fill_rect(Rect::new(x1, y1, width, height), color);
            }
        }
    }
    fn draw_vertical_segment(
        &self,
        context: &mut RenderContext,
        x1: i32,
        y1: i32,
        x2: i32,
        y2: i32,
        color: Color,
    ) {
        let width = (x2 - x1).max(1) as u32;
        let height = (y2 - y1).max(1) as u32;
        match self.segment_style {
            SegmentStyle::Outline => {
                context.draw_rect(Rect::new(x1, y1, width, height), color);
            }
            SegmentStyle::Filled => {
                context.fill_rect(Rect::new(x1, y1, width, height), color);
            }
            SegmentStyle::Flat => {
                context.fill_rect(Rect::new(x1, y1, width, height), color);
            }
        }
    }
    fn get_segments(&self, ch: char) -> [bool; 7] {
        match ch.to_ascii_uppercase() {
            '0' => [true, true, true, true, true, true, false],
            '1' => [false, true, true, false, false, false, false],
            '2' => [true, true, false, true, true, false, true],
            '3' => [true, true, true, true, false, false, true],
            '4' => [false, true, true, false, false, true, true],
            '5' => [true, false, true, true, false, true, true],
            '6' => [true, false, true, true, true, true, true],
            '7' => [true, true, true, false, false, false, false],
            '8' => [true, true, true, true, true, true, true],
            '9' => [true, true, true, true, false, true, true],
            'A' => [true, true, true, false, true, true, true],
            'B' => [false, false, true, true, true, true, true],
            'C' => [true, false, false, true, true, true, false],
            'D' => [false, true, true, true, true, false, true],
            'E' => [true, false, false, true, true, true, true],
            'F' => [true, false, false, false, true, true, true],
            '-' => [false, false, false, false, false, false, true],
            '.' => [false, false, false, false, false, false, false],
            ' ' => [false, false, false, false, false, false, false],
            _ => [false, false, false, false, false, false, false],
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::core::Rect;

    #[test]
    fn lcd_creation_defaults() {
        let lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        assert!((lcd.value() - 0.0).abs() < f64::EPSILON);
        assert!((lcd.min_value() - (-999999.0)).abs() < f64::EPSILON);
        assert!((lcd.max_value() - 999999.0).abs() < f64::EPSILON);
        assert_eq!(lcd.num_digits(), 6);
        assert!(!lcd.is_small_decimal_point());
        assert_eq!(lcd.mode(), LCDNumberMode::Dec);
        assert_eq!(lcd.segment_style(), SegmentStyle::Filled);
        assert!(!lcd.check_overflow());
    }

    #[test]
    fn lcd_set_value() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_value(42.5);
        assert!((lcd.value() - 42.5).abs() < f64::EPSILON);
    }

    #[test]
    fn lcd_set_value_clamps() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_value(9999999.0);
        assert!((lcd.value() - 999999.0).abs() < f64::EPSILON);
        lcd.set_value(-9999999.0);
        assert!((lcd.value() - (-999999.0)).abs() < f64::EPSILON);
    }

    #[test]
    fn lcd_set_min_max_value() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_min_value(-100.0);
        assert!((lcd.min_value() - (-100.0)).abs() < f64::EPSILON);
        lcd.set_max_value(500.0);
        assert!((lcd.max_value() - 500.0).abs() < f64::EPSILON);
    }

    #[test]
    fn lcd_set_num_digits() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_num_digits(4);
        assert_eq!(lcd.num_digits(), 4);
        lcd.set_num_digits(0); // floors at 1
        assert_eq!(lcd.num_digits(), 1);
    }

    #[test]
    fn lcd_small_decimal_point() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        assert!(!lcd.is_small_decimal_point());
        lcd.set_small_decimal_point(true);
        assert!(lcd.is_small_decimal_point());
        lcd.set_small_decimal_point(false);
        assert!(!lcd.is_small_decimal_point());
    }

    #[test]
    fn lcd_mode_roundtrip() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_mode(LCDNumberMode::Hex);
        assert_eq!(lcd.mode(), LCDNumberMode::Hex);
        lcd.set_mode(LCDNumberMode::Oct);
        assert_eq!(lcd.mode(), LCDNumberMode::Oct);
        lcd.set_mode(LCDNumberMode::Bin);
        assert_eq!(lcd.mode(), LCDNumberMode::Bin);
        lcd.set_mode(LCDNumberMode::Dec);
        assert_eq!(lcd.mode(), LCDNumberMode::Dec);
    }

    #[test]
    fn lcd_segment_style_roundtrip() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_segment_style(SegmentStyle::Outline);
        assert_eq!(lcd.segment_style(), SegmentStyle::Outline);
        lcd.set_segment_style(SegmentStyle::Flat);
        assert_eq!(lcd.segment_style(), SegmentStyle::Flat);
        lcd.set_segment_style(SegmentStyle::Filled);
        assert_eq!(lcd.segment_style(), SegmentStyle::Filled);
    }

    #[test]
    fn lcd_display_text_dec() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_value(1234.0);
        assert_eq!(lcd.display_text(), "1234");
    }

    #[test]
    fn lcd_display_text_hex() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_mode(LCDNumberMode::Hex);
        lcd.set_value(255.0);
        assert_eq!(lcd.display_text(), "FF");
    }

    #[test]
    fn lcd_display_text_oct() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_mode(LCDNumberMode::Oct);
        lcd.set_value(64.0);
        assert_eq!(lcd.display_text(), "100");
    }

    #[test]
    fn lcd_display_text_bin() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_mode(LCDNumberMode::Bin);
        lcd.set_value(5.0);
        assert_eq!(lcd.display_text(), "101");
    }

    #[test]
    fn lcd_overflow_detection() {
        let lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        // check_overflow exists and returns false for normal range
        assert!(!lcd.check_overflow());

        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_value(500000.0);
        assert!(!lcd.check_overflow()); // value is within default range
    }

    #[test]
    fn lcd_geometry_delegation() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        lcd.set_geometry(Rect::new(10, 10, 300, 60));
        assert_eq!(lcd.geometry(), Rect::new(10, 10, 300, 60));
    }

    #[test]
    fn lcd_visibility() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        assert!(lcd.is_visible());
        lcd.hide();
        assert!(!lcd.is_visible());
        lcd.show();
        assert!(lcd.is_visible());
    }

    #[test]
    fn lcd_enabled() {
        let mut lcd = LCDNumber::new(Rect::new(0, 0, 200, 50));
        assert!(lcd.is_enabled());
        lcd.set_enabled(false);
        assert!(!lcd.is_enabled());
        lcd.set_enabled(true);
        assert!(lcd.is_enabled());
    }

    #[test]
    fn lcd_id_kind() {
        let lcd_a = LCDNumber::new(Rect::new(0, 0, 100, 50));
        let lcd_b = LCDNumber::new(Rect::new(0, 0, 100, 50));
        assert_ne!(lcd_a.id(), lcd_b.id());
        assert_eq!(lcd_a.kind(), WidgetKind::LCDNumber);
        assert_eq!(lcd_b.kind(), WidgetKind::LCDNumber);
    }

    #[test]
    fn lcd_signal_accessors() {
        let lcd = LCDNumber::new(Rect::new(0, 0, 100, 50));
        let _value_changed = &lcd.value_changed;
        let _overflow = &lcd.overflow;
    }
}