#include <stdint.h>
#include <stdio.h>
#include "rust_widgets.h"
int main(void) {
rust_widgets_init();
unsigned int abi_version = rust_widgets_bindings_api_version();
unsigned int applied_fps = rust_widgets_set_embedded_target_fps(90);
unsigned int target_fps = rust_widgets_get_embedded_target_fps();
uint64_t task_id = rust_widgets_submit_embedded_noop_task("embedded-demo-noop");
uint64_t window = rust_widgets_create_window("Embedded Engine C ABI Demo", 120, 120, 480, 300);
uint64_t button = rust_widgets_create_button(window, "OK", 24, 24, 96, 36);
printf("DEMO_PROFILE=embedded\n");
printf("ABI_VERSION=%u\n", abi_version);
printf("TARGET_FPS=%u\n", target_fps);
printf("APPLIED_FPS=%u\n", applied_fps);
printf("TASK_ID=%llu\n", (unsigned long long)task_id);
printf("WINDOW_ID=%llu\n", (unsigned long long)window);
printf("BUTTON_ID=%llu\n", (unsigned long long)button);
printf("ENGINE_INITIALIZED=%d\n", rust_widgets_embedded_engine_is_initialized());
printf("ENGINE_RUNNING=%d\n", rust_widgets_embedded_engine_is_running());
printf("FRAME_COUNT=%llu\n", (unsigned long long)rust_widgets_embedded_engine_frame_count());
printf("PENDING_TASK_COUNT=%llu\n", (unsigned long long)rust_widgets_embedded_engine_pending_task_count());
printf("WINDOW_COUNT=%llu\n", (unsigned long long)rust_widgets_embedded_engine_window_count());
printf("BUTTON_COUNT=%llu\n", (unsigned long long)rust_widgets_embedded_engine_button_count());
rust_widgets_quit();
return 0;
}