fn setup_rust_pixel_cfg_aliases() {
use cfg_aliases::cfg_aliases;
cfg_aliases! {
wasm: { target_arch = "wasm32" },
mobile: { any(target_os = "android", target_os = "ios") },
graphics_backend: { any(feature = "sdl", feature = "winit", feature = "wgpu") },
sdl_backend: { all(feature = "sdl", not(wasm)) },
winit_backend: { all(feature = "winit", not(wasm), not(feature = "wgpu")) },
wgpu_backend: { all(feature = "wgpu", not(wasm)) },
cross_backend: { not(graphics_mode) },
audio_support: { not(any(mobile, wasm)) },
graphics_mode: { any(graphics_backend, wasm) },
}
}