use prelude::{Protocol, IoControl, GetSocketOption, SetSocketOption};
use ffi::{RawFd, AsRawFd, ioctl, getsockopt, setsockopt,
getsockname, getpeername, socket, bind, shutdown};
use core::{IoContext, AsIoContext, Socket, AsyncFd};
use async::{Handler};
use reactive_io::{AsAsyncFd, cancel, connect, async_connect, getnonblock, setnonblock,
send, async_send, recv, async_recv, write, async_write, read, async_read};
use socket_base::{Shutdown, BytesReadable};
use streams::Stream;
use std::io;
use std::fmt;
pub struct StreamSocket<P> {
pro: P,
fd: AsyncFd,
}
impl<P: Protocol> StreamSocket<P> {
pub fn new(ctx: &IoContext, pro: P) -> io::Result<StreamSocket<P>> {
let fd = try!(socket(&pro));
Ok(unsafe { Self::from_raw_fd(ctx, pro, fd) })
}
pub fn async_connect<F>(&self, ep: &P::Endpoint, handler: F) -> F::Output
where F: Handler<(), io::Error>,
{
async_connect(self, ep, handler)
}
pub fn async_receive<F>(&self, buf: &mut [u8], flags: i32, handler: F) -> F::Output
where F: Handler<usize, io::Error>,
{
async_recv(self, buf, flags, handler)
}
pub fn async_send<F>(&self, buf: &[u8], flags: i32, handler: F) -> F::Output
where F: Handler<usize, io::Error>,
{
async_send(self, buf, flags, handler)
}
pub fn available(&self) -> io::Result<usize> {
let mut bytes = BytesReadable::default();
try!(self.io_control(&mut bytes));
Ok(bytes.get())
}
pub fn bind(&self, ep: &P::Endpoint) -> io::Result<()> {
bind(self, ep)
}
pub fn cancel(&self) {
cancel(self)
}
pub fn connect(&self, ep: &P:: Endpoint) -> io::Result<()> {
connect(self, ep)
}
pub fn get_non_blocking(&self) -> io::Result<bool> {
getnonblock(self)
}
pub fn get_option<C>(&self) -> io::Result<C>
where C: GetSocketOption<P>,
{
getsockopt(self, &self.pro)
}
pub fn io_control<C>(&self, cmd: &mut C) -> io::Result<()>
where C: IoControl,
{
ioctl(self, cmd)
}
pub fn local_endpoint(&self) -> io::Result<P::Endpoint> {
getsockname(self, &self.pro)
}
pub fn receive(&self, buf: &mut [u8], flags: i32) -> io::Result<usize> {
recv(self, buf, flags)
}
pub fn remote_endpoint(&self) -> io::Result<P::Endpoint> {
getpeername(self, &self.pro)
}
pub fn send(&self, buf: &[u8], flags: i32) -> io::Result<usize> {
send(self, buf, flags)
}
pub fn set_non_blocking(&self, on: bool) -> io::Result<()> {
setnonblock(self, on)
}
pub fn set_option<C>(&self, cmd: C) -> io::Result<()>
where C: SetSocketOption<P>,
{
setsockopt(self, &self.pro, cmd)
}
pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
shutdown(self, how)
}
}
impl<P: Protocol> Stream<io::Error> for StreamSocket<P> {
fn async_read_some<F>(&self, buf: &mut [u8], handler: F) -> F::Output
where F: Handler<usize, io::Error>,
{
async_read(self, buf, handler)
}
fn async_write_some<F>(&self, buf: &[u8], handler: F) -> F::Output
where F: Handler<usize, io::Error>,
{
async_write(self, buf, handler)
}
fn read_some(&self, buf: &mut [u8]) -> io::Result<usize> {
read(self, buf)
}
fn write_some(&self, buf: &[u8]) -> io::Result<usize> {
write(self, buf)
}
}
impl<P: Protocol> fmt::Debug for StreamSocket<P> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "StreamSocket({:?})", self.pro)
}
}
impl<P> AsRawFd for StreamSocket<P> {
fn as_raw_fd(&self) -> RawFd {
self.fd.as_raw_fd()
}
}
unsafe impl<P> Send for StreamSocket<P> { }
unsafe impl<P> AsIoContext for StreamSocket<P> {
fn as_ctx(&self) -> &IoContext {
self.fd.as_ctx()
}
}
impl<P: Protocol> Socket<P> for StreamSocket<P> {
unsafe fn from_raw_fd(ctx: &IoContext, pro: P, fd: RawFd) -> StreamSocket<P> {
StreamSocket {
pro: pro,
fd: AsyncFd::new::<Self>(fd, ctx),
}
}
fn protocol(&self) -> P {
self.pro.clone()
}
}
impl<P: Protocol> AsAsyncFd for StreamSocket<P> {
fn as_fd(&self) -> &AsyncFd {
&self.fd
}
}