TEXAS
This crate used to be Texas with a capital T. An issue was raised, and thus I have 'renamed' it the only way I know how. Apologies for any inconvenience. It is now rust-texas.
Purpose
This crate does not, in any way, even remotely cover the vast variety of things you can do with latex. Instead, it attempts to provide a friendly API for some of the most basic functions. Furthermore, it does not catch most latex errors.
It's also my first foray into the open-source world, so constructive criticism is welcome and appreciated. https://github.com/Abhay478/texas/issues
Basics
- The primary type is
Document, which you populate per your whims and fancies. This can be written to a file like so:
let mut q = create?;
let doc = document!;
write!?
- The document can be filled with
Components (inclludingLabels,References,Environments, etc.),Packages, andCommands. They can be created using both functions and macros. Componentis an enum, with each variant containing a separate struct. If a componentimpls thePopulatetrait, you can fill it with moreComponents, then install it in theDocumentlike so:
let mut p1 = part!;
p1.attach?
.attach?; // and so on.
p1.attach_vec?;
doc.new_component;
Commands can be created and installed like so:
doc.new_command;
- And commands can be called in-text like so:
let mut p1 = section!;
p1.attach?;
Packages can be created and installed too:
doc.new_package;
- Also has trait
Opt, which allows for adding options to a command (likeusepackageanddocumentclass, for now).- Opt is now implemented for environments
Components
We have a lot of them.
Hierarchy
These are regions in the document.
- Part
- Chapter
- Section
- Subsection
- Paragraph
- Line
Beamer
Support for beamer has been around since 0.3.0. The following components are available:
- Frame
- Block
Environments
Well, I haven't added all of them. You can't make your own environments (that's upcoming) but you can use any environment with the Environment struct.
- Environment
- List: Specialised struct for Itemize and Enumerate environments.
- Figure: Specialised struct for the Figure environment.
Basic Text
- TextChunk: Text of several different types (normal, italic, bold, etc.). Refer the
TextTypeenum for more.
Tables
- Table
- Row: A series of TextChunks seperated by
&. Can be used inalignenvironments too.
Builtin
- Builtin: All the little symbols (
\phi,\infty) and stuff (\ensuremath). Refer theBuiltinTypeenum for more.
Labels
- Label
- Reference
Misc
- Image
- Command
- Input
Log
-
0.3.0
- Aight, this is a big one.
- Added
Beamerdocumentclass.- Yet to add themes.
- Added more
TextTypes. - Added
with_componentsmethods to various structs. - Some cleanup.
-
0.3.5
- Added Labels! Again, something no other Latex crate has as far as I know.
- Made a prelude! For anything
texas-y, just adduse rust_texas::prelude::*;. - Split
component.rsanddocument.rsinto multiple files. - Made documents include
graphicxandhyperrefby default. - Added more
TextTypes. - Fixed a few bugs with
Opt, namely that it was doing nothing for environments. - Other minor changes.