rust-rule-engine 0.13.0

A high-performance rule engine for Rust with RETE-UL algorithm (2-24x faster), CLIPS-inspired features (Template System, Defglobal, Deffacts, Test CE, Conflict Resolution), GRL support, and ~98% Drools compatibility
Documentation
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# Rust Rule Engine v0.13.0 πŸ¦€βš‘

[![Crates.io](https://img.shields.io/crates/v/rust-rule-engine.svg)](https://crates.io/crates/rust-rule-engine)
[![Documentation](https://docs.rs/rust-rule-engine/badge.svg)](https://docs.rs/rust-rule-engine)
[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
[![Build Status](https://github.com/KSD-CO/rust-rule-engine/workflows/CI/badge.svg)](https://github.com/KSD-CO/rust-rule-engine/actions)

A high-performance rule engine for Rust with **RETE-UL algorithm**, **CLIPS-inspired features**, **Plugin System**, and **GRL (Grule Rule Language) support**. Designed for production use with good Drools compatibility.

πŸ”— **[GitHub]https://github.com/KSD-CO/rust-rule-engine** | **[Documentation]https://docs.rs/rust-rule-engine** | **[Crates.io]https://crates.io/crates/rust-rule-engine**

---

## ✨ What's New in v0.13.0

⚑ **Conflict Resolution Strategies** - CLIPS/Drools-inspired rule ordering!

- **🎯 8 Strategies** - Salience, LEX, MEA, Depth, Breadth, Simplicity, Complexity, Random
- **πŸ“Š Priority-Based** - Control rule execution order with salience
- **πŸ• Recency-Based** - Most recent facts fire first (LEX)
- **πŸ” Specificity** - More specific rules fire first (Complexity, MEA)
- **βš™οΈ Performance** - Simple rules before complex (Simplicity)
- **πŸ”„ Dynamic Switching** - Change strategies at runtime
- **βœ… CLIPS Compatible** - Industry-standard conflict resolution
- **πŸ“ˆ ~98% Drools Parity** - Enhanced compatibility

[**See Conflict Resolution Demo β†’**]examples/conflict_resolution_demo.rs | [**CLIPS Features Guide β†’**]CLIPS_INSPIRED_FEATURES.md

### Previous Updates

### v0.12.0
πŸ§ͺ **Test CE (Conditional Element)** - CLIPS-inspired arbitrary boolean expressions!

- **πŸ”¬ Test CE Syntax** - Call arbitrary functions in rule conditions without operators
- **πŸ“ GRL Support** - Parse `test(function(args))` directly from .grl files
- **🎯 Native Engine** - Fully implemented with function registry
- **⚑ Truthy Evaluation** - Automatic boolean conversion for all value types
- **πŸ”— Negation Support** - Use `!test()` for negated conditions
- **🀝 Combined Conditions** - Mix test() with regular conditions using AND/OR
- **πŸ“š Multiple Arguments** - Support functions with any number of arguments

[**See Test CE Demo β†’**](examples/test_ce_comprehensive.rs)

### v0.11.0
🎯 **Deffacts System** - Initial fact definitions (CLIPS feature)!

- **πŸ“¦ Deffacts** - Pre-defined fact sets for initial state
- **πŸ”„ Reset Support** - Restore original facts with `reset_with_deffacts()`
- **πŸ“‹ Multiple Sets** - Organize initial facts by category
- **βœ… Template Integration** - Type-safe initial facts
- **πŸ—οΈ Builder API** - Fluent interface for defining deffacts

[**See Deffacts Demo β†’**](examples/rete_deffacts_demo.rs)

### v0.10.2
πŸ“§ **Metadata Update** - Corrected author email contact information

### v0.10.1

πŸš€ **RETE Performance Optimization + Comprehensive Benchmarks**!

- **⚑ RETE Fixed** - Eliminated infinite loop issue, now blazing fast
- **πŸ“Š Benchmarked** - Comprehensive comparison: Traditional vs RETE
- **πŸ”₯ 2-24x Faster** - RETE shows 2x speedup at 10 rules, 24x at 50+ rules
- **βœ… Production Ready** - Max iterations guard, optimized agenda management
- **πŸ“ˆ Scalability Proven** - ~5Β΅s per rule, scales linearly

[**See Benchmark Results β†’**]BENCHMARK_RESULTS.md

### v0.10.0
- **πŸ”§ Function Calls in WHEN** - Call AI/custom functions directly in rule conditions
- **πŸ“‹ Template System** - Type-safe schema definitions for structured facts
- **🌍 Defglobal** - Global variables with thread-safe access
- **πŸ“ˆ Drools Compatibility** - ~97% Drools parity

[**See Release Notes β†’**]RELEASE_v0.10.0.md | [**CLIPS Features Guide β†’**]CLIPS_INSPIRED_FEATURES.md

---

## πŸš€ Key Features

### Native Engine
- **GRL Support** - Full Grule-compatible syntax
- **Function Calls in WHEN** - Call functions directly in conditions *(NEW in v0.10.0)*
- **Plugin System** - 44+ actions, 33+ functions
- **Knowledge Base** - Centralized rule management
- **Type Safety** - Rust's compile-time guarantees
- **Production Ready** - REST API, monitoring, health checks

### RETE-UL Engine (Recommended for 50+ rules)
- **πŸš€ High Performance** - Efficient RETE algorithm with incremental updates
- **πŸ”₯ RETE Algorithm** - Advanced pattern matching with good Drools compatibility
- **πŸ“‹ Template System** - Type-safe structured facts *(v0.10.0)*
- **🌍 Defglobal** - Global variables across firings *(v0.10.0)*
- **πŸ“¦ Deffacts** - Initial fact definitions *(v0.11.0)*
- **πŸ§ͺ Test CE** - Arbitrary boolean expressions in rules *(v0.12.0)*
- **⚑ Conflict Resolution** - 8 CLIPS strategies (Salience, LEX, MEA, etc.) *(v0.13.0)*
- **🎯 Incremental Updates** - Only re-evaluate affected rules
- **🧠 Working Memory** - FactHandles with insert/update/retract
- **πŸ”— Variable Binding** - Cross-pattern $var syntax
- **πŸ’Ύ Memoization** - Efficient caching for repeated evaluations

**Choose Your Engine:**
- **< 10 rules** β†’ Native Engine (simpler API, plugin support)
- **10-50 rules** β†’ Either (RETE ~2x faster)
- **50+ rules** β†’ RETE-UL Engine (2-24x faster, highly recommended)
- **Both needs** β†’ Hybrid approach

πŸ“Š **Performance at 50 rules**: RETE shows good performance improvements over traditional engine!

πŸ“– [**Engine Comparison Guide β†’**](ENGINE_COMPARISON.md) | [**Quick Start Guide β†’**](QUICK_START_ENGINES.md)

---

## πŸ“¦ Installation

```toml
[dependencies]
rust-rule-engine = "0.13.0"
```

### Optional Features
```toml
# Enable streaming support
rust-rule-engine = { version = "0.13.0", features = ["streaming"] }
```

---

## 🎯 Quick Start

### Option 1: Native Engine (Simple & Plugin-rich)

```rust
use rust_rule_engine::{RustRuleEngine, Facts, Value};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Create engine with plugins
    let mut engine = RustRuleEngine::new();
    engine.load_default_plugins()?;

    // Load rules from GRL file
    engine.load_rules_from_file("rules/discount.grl")?;

    // Add facts
    let mut facts = Facts::new();
    facts.set("customer.tier", Value::String("gold".to_string()));
    facts.set("order.amount", Value::Float(1500.0));

    // Execute rules
    engine.execute(&mut facts)?;

    // Get result
    println!("Discount: {}", facts.get("order.discount"));

    Ok(())
}
```

**GRL Rule Example** (`rules/discount.grl`):
```grl
rule "GoldCustomerDiscount" salience 10 {
    when
        customer.tier == "gold" && order.amount > 1000
    then
        order.discount = order.amount * 0.15;
        Log("Applied 15% gold customer discount");
}
```

### Option 2: RETE-UL Engine (High Performance)

```rust
use rust_rule_engine::rete::{
    IncrementalEngine, GrlReteLoader, TypedFacts, FactValue,
    TemplateBuilder, FieldType
};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let mut engine = IncrementalEngine::new();

    // Optional: Define template for type safety
    let order_template = TemplateBuilder::new("Order")
        .required_string("order_id")
        .float_field("amount")
        .float_field("discount")
        .build();
    engine.templates_mut().register(order_template);

    // Load rules from GRL
    GrlReteLoader::load_from_file("rules/discount.grl", &mut engine)?;

    // Insert facts with validation
    let mut order = TypedFacts::new();
    order.set("order_id", FactValue::String("ORD-001".to_string()));
    order.set("amount", FactValue::Float(1500.0));

    let handle = engine.insert_with_template("Order", order)?;

    // Fire rules
    engine.reset();
    let fired = engine.fire_all();
    println!("Fired {} rules", fired.len());

    // Query results
    if let Some(order) = engine.working_memory().get(&handle) {
        println!("Discount: {:?}", order.data.get("discount"));
    }

    Ok(())
}
```

---

## πŸ”§ NEW: Function Calls in WHEN Clause

**v0.10.0 introduces the ability to call functions directly in rule conditions!**

### ✨ Before (Rule Chaining)
```grl
rule "Step1: Call AI" {
    when Customer.needsCheck == true
    then set(Customer.sentiment, aiSentiment(Customer.feedback));
}

rule "Step2: Check Result" {
    when Customer.sentiment == "negative"
    then Alert("Negative feedback detected!");
}
```

### ✨ After (Direct Function Calls)
```grl
rule "Check Sentiment" {
    when aiSentiment(Customer.feedback) == "negative"
    then Alert("Negative feedback detected!");
}
```

### πŸ“– Use Cases

**AI/ML Integration:**
```grl
rule "Fraud Detection" {
    when aiFraud(Transaction.amount, Transaction.userId) == true
    then set(Transaction.status, "blocked");
}
```

**Business Logic:**
```grl
rule "Credit Check" {
    when creditScore(Customer.id) > 750
    then set(Customer.tier, "premium");
}
```

**Data Validation:**
```grl
rule "Email Validation" {
    when validateEmail(User.email) == false
    then set(User.error, "Invalid email format");
}
```

**See [ai_functions_in_when.rs](examples/ai_functions_in_when.rs) for complete examples!**

---

## πŸ“š Documentation

### πŸ“– Getting Started
- [**Quick Start Guide**]QUICK_START_ENGINES.md - Choose and use your engine
- [**Engine Comparison**]ENGINE_COMPARISON.md - Native vs RETE-UL decision guide
- [**Examples**]examples/ - 30+ working examples

### πŸ”§ Core Features
- [**Features Guide**]docs/FEATURES.md - All engine features explained
- [**Plugin System**]docs/PLUGINS.md - Built-in plugins & custom creation
- [**Advanced Usage**]docs/ADVANCED_USAGE.md - Complex patterns & workflows
- [**AI Integration**]docs/REAL_AI_INTEGRATION.md - ML models & LLM integration

### πŸš€ RETE-UL Engine
- [**RETE Guide**]docs/RETE_GUIDE.md - Complete RETE-UL documentation
- [**CLIPS Features**]CLIPS_INSPIRED_FEATURES.md - Template System & Defglobal
- [**CLIPS Analysis**]CLIPS_FEATURES_ANALYSIS.md - Feature comparison & roadmap

### 🌐 Distributed & Production
- [**Streaming Engine**]docs/STREAMING.md - Real-time stream processing
- [**Distributed Setup**]docs/distributed_explained.md - Getting started with distributed mode
- [**Distributed Architecture**]docs/distributed_architecture.md - Cluster setup & scaling
- [**Distributed Features**]docs/distributed_features_guide.md - Complete distributed guide
- [**Performance Guide**]docs/PERFORMANCE.md - Benchmarks & optimization

### πŸ“‹ Reference
- [**API Reference**]docs/API_REFERENCE.md - Complete API documentation
- [**GRL Syntax**]docs/GRL_SYNTAX.md - Rule language reference
- [**Roadmap**]docs/ROADMAP.md - Future plans & upcoming features
- [**Release Notes**]RELEASE_v0.10.0.md - What's new in v0.10.0
- [**Changelog**]CHANGELOG_v0.10.0.md - Complete changelog

---

## πŸ–₯️ VS Code Extension

Install [GRL Syntax Highlighting](https://marketplace.visualstudio.com/items?itemName=tonthatvu.grl-syntax-highlighting) for `.grl` files:

**Features:**
- Syntax highlighting for GRL
- Snippets for rules, actions, functions
- Auto-detection of `.grl` files

**Install:** Search `grl-syntax-highlighting` in VS Code Extensions

---

## 🎯 Use Cases

### 1. Business Rules Engine
```rust
// Pricing, discounts, loyalty programs
rule "VIPDiscount" {
    when customer.points > 1000
    then order.discount = 0.20;
}
```

### 2. Fraud Detection
```rust
// Real-time fraud scoring
rule "HighRiskTransaction" {
    when transaction.amount > 10000 &&
         transaction.location != customer.usual_location
    then fraud.score = 0.85;
}
```

### 3. Workflow Automation
```rust
// Multi-step approval workflows
rule "ManagerApproval" agenda-group "approvals" {
    when request.amount > 5000
    then request.requires_manager = true;
}
```

### 4. Real-Time Systems
```rust
// IoT, monitoring, alerts
rule "TemperatureAlert" {
    when sensor.temp > 80
    then Alert.send("High temperature!");
}
```

**More examples:** [examples/](examples/) directory

---

## ⚑ Performance

### RETE-UL Engine Benchmarks
- **Pattern Matching**: ~4Β΅s per fact insertion (1000 facts)
- **Incremental Updates**: 2x speedup (only affected rules)
- **Memoization**: 99.99% cache hit rate
- **Template Validation**: 1-2Β΅s per fact
- **Global Variables**: 120ns read, 180ns write

### Native Engine Benchmarks
- **Rule Execution**: ~10Β΅s per rule (simple conditions)
- **Plugin Actions**: ~2-5Β΅s per action call
- **Facts Access**: O(1) HashMap lookups

**Comparison:** [Performance Guide](docs/PERFORMANCE.md)

---

## πŸ—ΊοΈ Roadmap

### v0.13.0 (Current Release)
- [x] **Conflict Resolution Strategies** - 8 CLIPS strategies βœ…
- **Target**: ~98% Drools compatibility

### v0.14.0 (Next Release - 2-3 weeks)
- [ ] **Multi-field Variables** - Array pattern matching
- [ ] **RETE Test CE Integration** - Test CE in RETE engine
- **Target**: ~99% Drools compatibility

### Future Features
- [ ] Truth Maintenance System (TMS)
- [ ] Module System for rule organization
- [ ] Backward Chaining support
- [ ] Interactive debugger
- [ ] Visual rule builder UI

[**Full Roadmap β†’**](docs/ROADMAP.md)

---

## 🀝 Contributing

We welcome contributions! See [CONTRIBUTING.md](CONTRIBUTING.md) for guidelines.

### Development Setup
```bash
# Clone repository
git clone https://github.com/KSD-CO/rust-rule-engine.git
cd rust-rule-engine

# Run tests
cargo test

# Run examples
cargo run --example rete_template_globals_demo

# Build documentation
cargo doc --open
```

---

## πŸ“„ License

This project is licensed under the MIT License - see [LICENSE](LICENSE) file.

---

## πŸ™ Acknowledgments

**Inspired by:**
- [Drools]https://www.drools.org/ - JBoss Rule Engine
- [CLIPS]https://www.clipsrules.net/ - NASA C Language Integrated Production System
- [Grule]https://github.com/hyperjumptech/grule-rule-engine - Go Rule Engine

**Special Thanks:**
- Rust community for amazing tools and libraries
- Contributors who helped improve the engine
- Users providing valuable feedback

---

## πŸ“ž Support

- **Issues**: [GitHub Issues]https://github.com/KSD-CO/rust-rule-engine/issues
- **Discussions**: [GitHub Discussions]https://github.com/KSD-CO/rust-rule-engine/discussions
- **Email**: ttvuhm@gmail.com

---

## πŸ“ˆ Stats

![GitHub stars](https://img.shields.io/github/stars/KSD-CO/rust-rule-engine?style=social)
![GitHub forks](https://img.shields.io/github/forks/KSD-CO/rust-rule-engine?style=social)
![Crates.io downloads](https://img.shields.io/crates/d/rust-rule-engine)

---

<div align="center">

**Made with ❀️ by Ton That Vu**

[⭐ Star us on GitHub]https://github.com/KSD-CO/rust-rule-engine | [πŸ“¦ Download from Crates.io]https://crates.io/crates/rust-rule-engine

</div>