#ifndef BLAKE_ROUND_MKA_OPT_H
#define BLAKE_ROUND_MKA_OPT_H
#include "blake2-impl.h"
#ifdef __GNUC__
#include <x86intrin.h>
#else
#include <intrin.h>
#endif
#define rotr32(x) _mm256_shuffle_epi32(x, _MM_SHUFFLE(2, 3, 0, 1))
#define rotr24(x) _mm256_shuffle_epi8(x, _mm256_setr_epi8(3, 4, 5, 6, 7, 0, 1, 2, 11, 12, 13, 14, 15, 8, 9, 10, 3, 4, 5, 6, 7, 0, 1, 2, 11, 12, 13, 14, 15, 8, 9, 10))
#define rotr16(x) _mm256_shuffle_epi8(x, _mm256_setr_epi8(2, 3, 4, 5, 6, 7, 0, 1, 10, 11, 12, 13, 14, 15, 8, 9, 2, 3, 4, 5, 6, 7, 0, 1, 10, 11, 12, 13, 14, 15, 8, 9))
#define rotr63(x) _mm256_xor_si256(_mm256_srli_epi64((x), 63), _mm256_add_epi64((x), (x)))
#define G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
__m256i ml = _mm256_mul_epu32(A0, B0); \
ml = _mm256_add_epi64(ml, ml); \
A0 = _mm256_add_epi64(A0, _mm256_add_epi64(B0, ml)); \
D0 = _mm256_xor_si256(D0, A0); \
D0 = rotr32(D0); \
\
ml = _mm256_mul_epu32(C0, D0); \
ml = _mm256_add_epi64(ml, ml); \
C0 = _mm256_add_epi64(C0, _mm256_add_epi64(D0, ml)); \
\
B0 = _mm256_xor_si256(B0, C0); \
B0 = rotr24(B0); \
\
ml = _mm256_mul_epu32(A1, B1); \
ml = _mm256_add_epi64(ml, ml); \
A1 = _mm256_add_epi64(A1, _mm256_add_epi64(B1, ml)); \
D1 = _mm256_xor_si256(D1, A1); \
D1 = rotr32(D1); \
\
ml = _mm256_mul_epu32(C1, D1); \
ml = _mm256_add_epi64(ml, ml); \
C1 = _mm256_add_epi64(C1, _mm256_add_epi64(D1, ml)); \
\
B1 = _mm256_xor_si256(B1, C1); \
B1 = rotr24(B1); \
} while((void)0, 0);
#define G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
__m256i ml = _mm256_mul_epu32(A0, B0); \
ml = _mm256_add_epi64(ml, ml); \
A0 = _mm256_add_epi64(A0, _mm256_add_epi64(B0, ml)); \
D0 = _mm256_xor_si256(D0, A0); \
D0 = rotr16(D0); \
\
ml = _mm256_mul_epu32(C0, D0); \
ml = _mm256_add_epi64(ml, ml); \
C0 = _mm256_add_epi64(C0, _mm256_add_epi64(D0, ml)); \
B0 = _mm256_xor_si256(B0, C0); \
B0 = rotr63(B0); \
\
ml = _mm256_mul_epu32(A1, B1); \
ml = _mm256_add_epi64(ml, ml); \
A1 = _mm256_add_epi64(A1, _mm256_add_epi64(B1, ml)); \
D1 = _mm256_xor_si256(D1, A1); \
D1 = rotr16(D1); \
\
ml = _mm256_mul_epu32(C1, D1); \
ml = _mm256_add_epi64(ml, ml); \
C1 = _mm256_add_epi64(C1, _mm256_add_epi64(D1, ml)); \
B1 = _mm256_xor_si256(B1, C1); \
B1 = rotr63(B1); \
} while((void)0, 0);
#define DIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
B0 = _mm256_permute4x64_epi64(B0, _MM_SHUFFLE(0, 3, 2, 1)); \
C0 = _mm256_permute4x64_epi64(C0, _MM_SHUFFLE(1, 0, 3, 2)); \
D0 = _mm256_permute4x64_epi64(D0, _MM_SHUFFLE(2, 1, 0, 3)); \
\
B1 = _mm256_permute4x64_epi64(B1, _MM_SHUFFLE(0, 3, 2, 1)); \
C1 = _mm256_permute4x64_epi64(C1, _MM_SHUFFLE(1, 0, 3, 2)); \
D1 = _mm256_permute4x64_epi64(D1, _MM_SHUFFLE(2, 1, 0, 3)); \
} while((void)0, 0);
#define DIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
__m256i tmp1 = _mm256_blend_epi32(B0, B1, 0xCC); \
__m256i tmp2 = _mm256_blend_epi32(B0, B1, 0x33); \
B1 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
B0 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
\
tmp1 = C0; \
C0 = C1; \
C1 = tmp1; \
\
tmp1 = _mm256_blend_epi32(D0, D1, 0xCC); \
tmp2 = _mm256_blend_epi32(D0, D1, 0x33); \
D0 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
D1 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
} while(0);
#define UNDIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
B0 = _mm256_permute4x64_epi64(B0, _MM_SHUFFLE(2, 1, 0, 3)); \
C0 = _mm256_permute4x64_epi64(C0, _MM_SHUFFLE(1, 0, 3, 2)); \
D0 = _mm256_permute4x64_epi64(D0, _MM_SHUFFLE(0, 3, 2, 1)); \
\
B1 = _mm256_permute4x64_epi64(B1, _MM_SHUFFLE(2, 1, 0, 3)); \
C1 = _mm256_permute4x64_epi64(C1, _MM_SHUFFLE(1, 0, 3, 2)); \
D1 = _mm256_permute4x64_epi64(D1, _MM_SHUFFLE(0, 3, 2, 1)); \
} while((void)0, 0);
#define UNDIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
__m256i tmp1 = _mm256_blend_epi32(B0, B1, 0xCC); \
__m256i tmp2 = _mm256_blend_epi32(B0, B1, 0x33); \
B0 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
B1 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
\
tmp1 = C0; \
C0 = C1; \
C1 = tmp1; \
\
tmp1 = _mm256_blend_epi32(D0, D1, 0x33); \
tmp2 = _mm256_blend_epi32(D0, D1, 0xCC); \
D0 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
D1 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
} while((void)0, 0);
#define BLAKE2_ROUND_1(A0, A1, B0, B1, C0, C1, D0, D1) \
do{ \
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
DIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
\
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
UNDIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
} while((void)0, 0);
#define BLAKE2_ROUND_2(A0, A1, B0, B1, C0, C1, D0, D1) \
do{ \
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
DIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
UNDIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
} while((void)0, 0);
#endif