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// Pushrod Rendering Library // Core Rendering Module // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /// This is a type that defines two points: X and Y coordinates. pub type Points = Vec<i32>; /// Quick reference in `Points` `Vec` for X position. pub const POINT_X: usize = 0; /// Quick reference in `Points` `Vec` for Y position. pub const POINT_Y: usize = 1; /// This is a type that defines two size: width and height. pub type Size = Vec<u32>; /// Quick reference in `Size` `Vec` for width. pub const SIZE_WIDTH: usize = 0; /// Quick reference in `Size` `Vec` for height. pub const SIZE_HEIGHT: usize = 1; /// This is the `Engine` that is used to dispatch events from the screen to a corresponding list /// of `Widget`s in a `Window`. This is the main event loop. pub mod engine; /// This is the `Callbacks` mechanism for each `Widget`, providing a way to perform a function when /// an action is intercepted (ie. mouse enter, exit, move, etc.) pub mod callbacks; /// This is the `Widget` and `BaseWidget` definitions for `Widget` objects to be defined by the /// `pushrod` project, and other crates that may define or create their own `Widget`s. pub mod widget; /// This is a configuration object that stores information about `Widget`s. pub mod widget_config; /// This is the caching object that stores a list of `Widget`s that the Pushrod engine manages. pub mod widget_cache; /// This is a layout manager description module, describing rules for `Layout` managers to be used /// in the system, and having `Widget`s added to them. pub mod layout; /// This is a caching object that stores a container of `Layout` objects, managed by the Pushrod /// engine. pub mod layout_cache;