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use sdl2::event::Event;
use sdl2::video::Window;
use sdl2::Sdl;
use crate::render::layout::Layout;
use crate::render::layout_cache::LayoutCache;
use crate::render::widget::{BaseWidget, Widget};
use crate::render::widget_cache::WidgetCache;
use std::time::Duration;
pub struct Engine {
widget_cache: WidgetCache,
layout_cache: LayoutCache,
current_widget_id: i32,
running: bool,
}
impl Engine {
pub fn new(w: u32, h: u32) -> Self {
let base_widget = BaseWidget::new(0, 0, w, h);
let mut cache = WidgetCache::default();
cache.add_widget(Box::new(base_widget), "base".to_string());
Self {
widget_cache: cache,
layout_cache: LayoutCache::default(),
current_widget_id: 0,
running: true,
}
}
pub fn add_widget(&mut self, widget: Box<dyn Widget>, widget_name: String) -> i32 {
self.widget_cache.add_widget(widget, widget_name)
}
pub fn add_layout(&mut self, layout: Box<dyn Layout>) -> i32 {
self.layout_cache.add_layout(layout)
}
pub fn set_running(&mut self, state: bool) {
self.running = state;
}
pub fn run(&mut self, sdl: Sdl, window: Window) {
let mut canvas = window.into_canvas().software().build().unwrap();
canvas.clear();
canvas.present();
let mut event_pump = sdl.event_pump().unwrap();
'running: loop {
for event in event_pump.poll_iter() {
match event {
Event::MouseButtonDown {
mouse_btn, clicks, ..
} => {
self.widget_cache.button_clicked(
self.current_widget_id,
mouse_btn as u8,
clicks,
true,
self.layout_cache.get_layout_cache(),
);
}
Event::MouseButtonUp {
mouse_btn, clicks, ..
} => {
self.widget_cache.button_clicked(
-1,
mouse_btn as u8,
clicks,
false,
self.layout_cache.get_layout_cache(),
);
}
Event::MouseMotion { x, y, .. } => {
let cur_widget_id = self.current_widget_id;
self.current_widget_id = self.widget_cache.find_widget(x, y);
if cur_widget_id != self.current_widget_id {
self.widget_cache
.mouse_exited(cur_widget_id, self.layout_cache.get_layout_cache());
self.widget_cache.mouse_entered(
self.current_widget_id,
self.layout_cache.get_layout_cache(),
);
}
self.widget_cache.mouse_moved(
self.current_widget_id,
vec![x, y],
self.layout_cache.get_layout_cache(),
);
}
Event::MouseWheel { x, y, .. } => {
self.widget_cache.mouse_scrolled(
self.current_widget_id,
vec![x, y],
self.layout_cache.get_layout_cache(),
);
}
Event::Quit { .. } => {
break 'running;
}
remaining_event => {
self.widget_cache.other_event(
self.current_widget_id,
remaining_event,
self.layout_cache.get_layout_cache(),
);
}
}
}
self.widget_cache.tick(self.layout_cache.get_layout_cache());
self.layout_cache
.do_layout(self.widget_cache.borrow_cache());
self.widget_cache.draw_loop(&mut canvas);
::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
if !self.running {
break 'running;
}
}
}
}