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// Widget Base Definition // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use piston_window::*; use crate::core::callbacks::*; use crate::core::point::{Point, Size}; use crate::widget::config::*; /// Master level trait object for describing a `Widget`. A `Widget` is a GUI element that can /// be interacted with and can receive and generate events. pub trait Widget { /// Retrieves the `Configurable` object for this `Widget`. All `Widget` implementations /// must provide this. (See the `CanvasWidget` implementation.) fn config(&mut self) -> &mut Configurable; /// Indicates that a `Widget` object needs to be repainted. fn invalidate(&mut self) { if !self.is_invalidated() { self.set_config(CONFIG_INVALIDATE, Config::Toggle(true)); } } /// Clears the invalidation flag. Set this when the `draw` function completes. Otherwise, /// this `Widget` object may be continuously repainted. fn clear_invalidate(&mut self) { self.config().remove(CONFIG_INVALIDATE); } /// Indicates whether or not a `Widget` needs to be repainted. fn is_invalidated(&mut self) -> bool { self.config().contains(CONFIG_INVALIDATE) } /// Master config setter - use convenience methods. fn set_config(&mut self, config: u8, config_value: Config) { self.config().set(config, config_value.clone()); self.invalidate(); } /// Master config getter - use convenience methods. fn get_config(&mut self, config: u8) -> Option<&Config> { self.config().get(config) } /// Sets a point value for a configuration key. fn set_point(&mut self, config: u8, x: i32, y: i32) { self.set_config(config, Config::Point(Point { x, y })); } /// Sets a size value for a configuration key. fn set_size(&mut self, config: u8, w: i32, h: i32) { self.set_config(config, Config::Size(Size { w, h })); } /// Sets a color for a configuration key. fn set_color(&mut self, config: u8, color: types::Color) { self.set_config(config, Config::Color(color)); } /// Sets a numeric value for a configuration key. fn set_numeric(&mut self, config: u8, value: u64) { self.set_config(config, Config::Numeric(value)); } /// Sets a text value for a configuration key. fn set_text(&mut self, config: u8, text: String) { self.set_config(config, Config::Text(text.clone())); } /// Sets a toggle value for a configuration key. fn set_toggle(&mut self, config: u8, flag: bool) { self.set_config(config, Config::Toggle(flag)); } /// Custom handler to receive an event. Any `Widget` that implements this does so to handle /// top-level GUI events, such as a mouse entering or exiting the bounds of this `Widget`. /// If the `injected` flag is set, it indicates that the event supplied was generate by /// a `Widget`, and not by the run loop. fn handle_event(&mut self, _injected: bool, _event: CallbackEvent) -> Option<CallbackEvent> { None } /// Injects an event into the run loop. This can be a timer event, a refresh event, or /// whatever the `Widget` wants to inject. These should be custom events, not system /// events. This method only gets called if `injects_events` returns `true`. fn inject_event(&mut self, _widget_id: i32) -> Option<CallbackEvent> { None } /// If this `Widget` provides custom injected events that are generated outside of the /// `handle_event` loop, indicate `true`. Only override if necessary. (See `TimerWidget` /// for reference.) fn injects_events(&mut self) -> bool { false } /// Draws the `Widget`'s contents. Only gets called if the `Widget` is in invalidated /// state. Provides a modified `Context` object that has an origin of `0x0` in drawing /// space for the draw routine. Also provides a `mut G2d` object against which to draw, /// and a `clip`, which is automatically set to provide a clipping area for the `Widget`. If /// the `Widget` draws outside of the clipped bounds, that will not be drawn on the /// screen. fn draw(&mut self, c: Context, g: &mut G2d, clip: &DrawState) { let size: crate::core::point::Size = self.config().get_size(CONFIG_BODY_SIZE); g.rectangle( &Rectangle::new(self.config().get_color(CONFIG_MAIN_COLOR)), [0.0f64, 0.0f64, size.w as f64, size.h as f64], clip, c.transform, ); self.clear_invalidate(); } /// Internal method that is used to draw a box around the `Widget` when in disabled state. /// You can override this method, should you choose to, so that the disabled state appears /// differently in your application. It is safe to leave this alone. fn draw_disabled(&mut self, c: Context, g: &mut G2d, clip: &DrawState) { let size: crate::core::point::Size = self.config().get_size(CONFIG_BODY_SIZE); g.rectangle( &Rectangle::new([0.0, 0.0, 0.0, 0.8]), [0.0f64, 0.0f64, size.w as f64, size.h as f64], clip, c.transform, ); } /// Draws an object at an offset on the screen. This is a convenience method that is used /// by other `Widget`s that contain multiple widgets. (See `CheckboxWidget` and /// `ImageButtonWidget` for good examples of this use.) fn draw_with_offset( &mut self, c: Context, g: &mut G2d, clip: &DrawState, point_offset: Point, ) { self.draw( c.trans(point_offset.x as f64, point_offset.y as f64), g, clip, ); } } /// Base `Widget` object. Displays a blank canvas, with the color set by the `CONFIG_MAIN_COLOR` /// configuration option. Defaults to white. pub struct CanvasWidget { config: Configurable, } impl CanvasWidget { pub fn new() -> Self { Self { config: Configurable::new(), } } } impl Widget for CanvasWidget { fn config(&mut self) -> &mut Configurable { &mut self.config } }