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// Text Widget
// Draws text in a specified bounding area.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

use opengl_graphics::GlGraphics;
use piston_window::*;

use crate::core::point::*;
use crate::widget::config::*;
use crate::widget::widget::*;

/// This is the `TextWidget`, which draws a line of text on the screen.  This structure contains
/// no accessable objects, they are all internal to `TextWidget`'s implementation.
pub struct TextWidget {
    config: Configurable,
    font_cache: Glyphs,
    text: String,
    font_size: u32,
}

/// Implementation of the constructor for the `TextWidget`.  Creates a new text object to be
/// displayed on the screen, given a font name, font size, and text message.
impl TextWidget {
    /// Creates a new `TextWidget` object, requiring the current `PistonWindow`'s factory object
    /// (which can be cloned), the name of the font (filename in the `assets` directory), the
    /// text to display, and the font size in which to use.
    pub fn new(factory: GfxFactory, font_name: String, text: String, font_size: u32) -> Self {
        let assets = find_folder::Search::ParentsThenKids(3, 3)
            .for_folder("assets")
            .unwrap();
        let ref font = assets.join(font_name.clone());
        let mut glyphs = Glyphs::new(font, factory, TextureSettings::new()).unwrap();

        Self {
            config: Configurable::new(),
            font_cache: glyphs,
            text,
            font_size,
        }
    }

    /// Sets the color of the text for this `Widget`.
    pub fn set_text_color(&mut self, color: types::Color) {
        self.config()
            .set(CONFIG_TEXT_COLOR, WidgetConfig::TextColor { color });
        self.invalidate();
    }

    /// Retrieves the color of the text for this `Widget`.
    /// Defaults to black if not set.
    pub fn get_text_color(&mut self) -> types::Color {
        match self.config().get(CONFIG_TEXT_COLOR) {
            Some(WidgetConfig::TextColor { color }) => color.clone(),
            _ => [1.0; 4],
        }
    }

    /// Changes the text, redraws after change.
    pub fn set_text(&mut self, text: String) {
        self.text = text.clone();
        self.invalidate();
    }

    /// Function to draw the text.  Generates a context transformation to display the text based on
    /// the point of origin's X and Y coordinates.  Since the text is drawn upwards from the point
    /// of origin, the starting point is the lower left-hand corner of the widget.  (This may change
    /// based on text justification, and other optional padding, once padding is introduced.)
    pub fn draw_text(&mut self, c: Context, g: &mut G2d) {
        clear([0.0, 0.0, 0.0, 1.0], g);

        let origin: Point = self.get_origin();
        let transform = c.transform.trans(origin.x as f64, origin.y as f64 + self.get_size().h as f64);

        text(
            [0.0, 0.0, 1.0, 1.0],
            self.font_size,
            &self.text,
            &mut self.font_cache,
            transform,
            g,
        ).unwrap();
    }
}

/// Implementation of the `BoxWidget` object with the `Widget` traits implemented.
/// This implementation is similar to the `BaseWidget`, but incorporates a drawable box inside
/// the widget.  Base widget is the `BaseWidget`.
///
/// This is basically just a box with a fill color.  Use this to draw other things like buttons,
/// text widgets, and so on, if you need anything with a drawable border.
///
/// Example usage:
/// ```no_run
/// # use piston_window::*;
/// # use pushrod::core::point::*;
/// # use pushrod::core::main::*;
/// # use pushrod::widget::widget::*;
/// # use pushrod::widget::text_widget::*;
/// # fn main() {
/// let mut window: PistonWindow = WindowSettings::new("Pushrod Window", [800, 600])
///       .opengl(OpenGL::V3_2)
///       .resizable(false)
///       .build()
///       .unwrap_or_else(|error| panic!("Failed to build PistonWindow: {}", error));
///    let factory: GfxFactory = window.factory.clone();
///    let mut prod: Pushrod = Pushrod::new(window);
///    let mut text_widget = TextWidget::new(
///       factory,
///       "OpenSans-Regular.ttf".to_string(),
///       "Welcome to Pushrod!".to_string(),
///       32,
///    );
///
///    text_widget.set_origin(8, 8);
///    text_widget.set_size(400, 40);
///    text_widget.set_color([0.75, 0.75, 1.0, 1.0]);
///    text_widget.set_text_color([0.0, 0.0, 1.0, 1.0]);
///    prod.widget_store.add_widget(Box::new(text_widget));
/// # }
/// ```
impl Widget for TextWidget {
    fn config(&mut self) -> &mut Configurable {
        &mut self.config
    }

    fn mouse_entered(&mut self, widget_id: i32) {
        eprintln!("[Text] Mouse entered: id={}", widget_id);
    }

    fn mouse_exited(&mut self, widget_id: i32) {
        eprintln!("[Text] Mouse exited: id={}", widget_id);
    }

    fn mouse_scrolled(&mut self, widget_id: i32, point: Point) {
        eprintln!(
            "[Text] Mouse scrolled: x={} y={}: id={}",
            point.x, point.y, widget_id
        );
    }

    /// Draws the contents of the widget.
    fn draw(&mut self, c: Context, g: &mut G2d) {
        // Draw the text.
        self.draw_text(c, g);

        // Then clear invalidation.
        self.clear_invalidate();
    }
}