pub struct AnimationNode {
pub kind: String,
pub time: Option<Box<AnimationTime>>,
pub behavior: Option<AnimationBehavior>,
pub sequence: Option<AnimationSequence>,
pub media: Option<AnimationMedia>,
pub parameters: AnimationParameters,
}Fields§
§kind: String§time: Option<Box<AnimationTime>>§behavior: Option<AnimationBehavior>§sequence: Option<AnimationSequence>§media: Option<AnimationMedia>§parameters: AnimationParametersTrait Implementations§
Source§impl Clone for AnimationNode
impl Clone for AnimationNode
Source§impl Debug for AnimationNode
impl Debug for AnimationNode
Source§impl<'de> Deserialize<'de> for AnimationNode
impl<'de> Deserialize<'de> for AnimationNode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Forget for AnimationNode
impl Freeze for AnimationNode
impl RefUnwindSafe for AnimationNode
impl Send for AnimationNode
impl Sync for AnimationNode
impl Unpin for AnimationNode
impl UnsafeUnpin for AnimationNode
impl UnwindSafe for AnimationNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more