use rust_utee::api::tee_api_time::{TEE_GetREETime, TEE_GetSystemTime, TEE_Wait};
use rust_utee::tee_api_types::TEE_Time;
fn main() {
let mut time = TEE_Time {
seconds: 0,
millis: 0,
};
TEE_GetSystemTime(&mut time);
println!(
"system time: seconds={}, millis={}",
time.seconds, time.millis
);
TEE_GetREETime(&mut time);
println!("REE time: seconds={}, millis={}", time.seconds, time.millis);
TEE_Wait(1000);
println!("time wait 1000");
}