#pragma once
#include <atomic>
#include <string>
#include "rocksdb/status.h"
#include "rocksdb/system_clock.h"
namespace ROCKSDB_NAMESPACE {
class EmulatedSystemClock : public SystemClockWrapper {
private:
const int64_t maybe_starting_time_;
std::atomic<int> sleep_counter_{0};
std::atomic<int> cpu_counter_{0};
std::atomic<int64_t> addon_microseconds_{0};
std::atomic<bool> time_elapse_only_sleep_;
bool no_slowdown_;
public:
explicit EmulatedSystemClock(const std::shared_ptr<SystemClock>& base,
bool time_elapse_only_sleep = false);
static const char* kClassName() { return "TimeEmulatedSystemClock"; }
const char* Name() const override { return kClassName(); }
void SleepForMicroseconds(int micros) override {
sleep_counter_++;
if (no_slowdown_ || time_elapse_only_sleep_) {
addon_microseconds_.fetch_add(micros);
}
if (!no_slowdown_) {
SystemClockWrapper::SleepForMicroseconds(micros);
}
}
void MockSleepForMicroseconds(int64_t micros) {
sleep_counter_++;
assert(no_slowdown_);
addon_microseconds_.fetch_add(micros);
}
void MockSleepForSeconds(int64_t seconds) {
sleep_counter_++;
assert(no_slowdown_);
addon_microseconds_.fetch_add(seconds * 1000000);
}
void SetTimeElapseOnlySleep(bool enabled) {
time_elapse_only_sleep_ = enabled;
no_slowdown_ = enabled;
}
bool IsTimeElapseOnlySleep() const { return time_elapse_only_sleep_.load(); }
void SetMockSleep(bool enabled = true) { no_slowdown_ = enabled; }
bool IsMockSleepEnabled() const { return no_slowdown_; }
int GetSleepCounter() const { return sleep_counter_.load(); }
Status GetCurrentTime(int64_t* unix_time) override {
Status s;
if (time_elapse_only_sleep_) {
*unix_time = maybe_starting_time_;
} else {
s = SystemClockWrapper::GetCurrentTime(unix_time);
}
if (s.ok()) {
*unix_time += addon_microseconds_.load() / 1000000;
}
return s;
}
uint64_t CPUNanos() override {
cpu_counter_++;
return SystemClockWrapper::CPUNanos();
}
uint64_t CPUMicros() override {
cpu_counter_++;
return SystemClockWrapper::CPUMicros();
}
uint64_t NowNanos() override {
return (time_elapse_only_sleep_ ? 0 : SystemClockWrapper::NowNanos()) +
addon_microseconds_.load() * 1000;
}
uint64_t NowMicros() override {
return (time_elapse_only_sleep_ ? 0 : SystemClockWrapper::NowMicros()) +
addon_microseconds_.load();
}
int GetCpuCounter() const { return cpu_counter_.load(); }
void ResetCounters() {
cpu_counter_.store(0);
sleep_counter_.store(0);
}
};
}