use rust_faces::{
viz, BlazeFaceParams, FaceDetection, FaceDetectorBuilder, InferParams, Provider, ToArray3,
ToRgb8,
};
#[test]
pub fn main() {
let face_detector =
FaceDetectorBuilder::new(FaceDetection::BlazeFace640(BlazeFaceParams::default()))
.download()
.infer_params(InferParams {
provider: Provider::OrtCpu,
intra_threads: Some(5),
..Default::default()
})
.build()
.expect("Fail to load the face detector.");
let image = image::open("tests/data/images/faces.jpg")
.expect("Can't open test image.")
.into_rgb8()
.into_array3();
let faces = face_detector.detect(image.view().into_dyn()).unwrap();
let mut image = image.to_rgb8();
viz::draw_faces(&mut image, faces);
std::fs::create_dir_all("tests/output").expect("Can't create test output dir.");
image
.save("tests/output/test_design.jpg")
.expect("Can't save test image.");
}