Rust Constructor V2
A powerful cross-platform GUI framework, the easiest way to develop GUI projects in Rust
Rust Constructor is an open-source project, but it has no direct connection with the development team of egui!
Contents
The purpose of creating Rust Constructor
During the development of Targeted Vector, we encountered some problems that egui couldn't solve, so we expanded many tools. To enable more people to develop conveniently, we created Rust Constructor.
How to contribute to Rust Constructor
Rust Constructor is an open-source project. However, due to personal reasons, I don't want anyone to submit code directly (because this would make the development and code submission work chaotic and difficult). If you encounter any bugs or have any functional suggestions while using Rust Constructor, please create an issue in the GitHub repository or send it directly to me (Cheple_Bob@outlook.com).
FAQ
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Which platforms does Rust Constructor support?
MacOS and Windows have been confirmed to fully support it, while Linux has not yet been tested.
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How to use Rust Constructor?
*Add rust_constructor = "x.y.z" in toml.
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What are the differences between Rust Constructor V2 and V1?
*The original architecture was modified to fit the structure of the library crate and published on crates.io with an official guide added.
License
MIT © 2025 ChepleBob
Epilogue
If you like this project, please give me a star on GitHub. You can also join our organization Binder.