pubconstAUDIO_UNIT_SIZE:usize=64;/// Represents the minimum unit processed per pull in the audio graph (64 frames, each a stereo f32)
pubtypeAudioUnit=[[f32;2];AUDIO_UNIT_SIZE];/// Creates a silent (all zeros) AudioUnit
pubfnempty_audio_unit()-> AudioUnit{[[0.0;2];AUDIO_UNIT_SIZE]}