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/* Copyright 2016 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! Module containing the IsEditableMesh3D trait used for meshes in 3D space which can be edited use result::*; use traits::is_buildable_3d::*; use traits::is_mesh_3d::*; /// IsEditableMesh3D is a trait used for meshes in 3D space which can be edited pub trait IsEditableMesh3D<P> : IsMesh3D<P> where P: IsBuildable3D { /// Should create a new and empty mesh. No vertices, no faces fn new() -> Self; /// Should add a vertex to the end and return its id fn add_vertex(&mut self, vertex: P) -> usize; /// Should add a face with the 3 positions. Also should return the id of the new face fn add_face(&mut self, v1: P, v2: P, v3: P) -> usize; /// Should add a face to the mesh by connecting the vertices via their ids. Should return the id of the newly added face fn try_add_connection(&mut self, vid1: usize, vid2: usize, vid3: usize) -> Result<usize>; }