#![deny(warnings)]
extern crate rust_3d;
use rust_3d::prelude::*;
#[test]
fn mesh_test() {
let mut mesh = Mesh3D::<Point3D>::default();
assert!(mesh.num_faces() == 0);
assert!(mesh.num_vertices() == 0);
assert!(mesh.face_vertex_ids(FId{val: 0}).is_err());
assert!(mesh.face_vertices(FId{val: 0}).is_err());
assert!(mesh.vertex(VId{val: 0}).is_err());
assert!(mesh.face_normal(FId{val: 0}).is_err());
mesh.add_vertex(Point3D::new(0.0, 0.1, 0.2));
assert!(mesh.num_vertices() == 1);
assert!(mesh.num_faces() == 0);
mesh.add_vertex(Point3D::new(0.1, 0.2, 0.3));
mesh.add_vertex(Point3D::new(0.2, 0.3, 0.4));
assert!(mesh.num_vertices() == 3);
assert!(mesh.num_faces() == 0);
assert!(mesh.try_add_connection(VId{val: 0}, VId{val: 0}, VId{val: 0}).is_err());
assert!(mesh.try_add_connection(VId{val: 0}, VId{val: 1}, VId{val: 1}).is_err());
assert!(mesh.try_add_connection(VId{val: 0}, VId{val: 1}, VId{val: 3}).is_err());
assert!(mesh.try_add_connection(VId{val: 0}, VId{val: 1}, VId{val: 2}).is_ok());
assert!(mesh.num_vertices() == 3);
assert!(mesh.num_faces() == 1);
assert!(mesh.add_face(
Point3D::new(1.0, 1.0, 1.0),
Point3D::new(2.0, 2.0, 2.0),
Point3D::new(3.0, 3.0, 3.0)).val
== 1);
assert!(mesh.num_vertices() == 6);
assert!(mesh.num_faces() == 2);
match mesh.face_vertex_ids(FId{val: 0}) {
Err(_) => assert!(false),
Ok(face) => assert!(face.a.val == 0 && face.b.val == 1 && face.c.val == 2)
};
match mesh.face_vertex_ids(FId{val: 1}) {
Err(_) => assert!(false),
Ok(face) => assert!(face.a.val == 3 && face.b.val == 4 && face.c.val == 5)
};
match mesh.face_vertices(FId{val: 0}) {
Err(_) => assert!(false),
Ok((p1, p2, p3)) => assert!(
p1.x() == 0.0
&& p2.x() == 0.1
&& p3.x() == 0.2
)
};
match mesh.face_vertices(FId{val: 1}) {
Err(_) => assert!(false),
Ok((p1, p2, p3)) => assert!(
p1.x() == 1.0
&& p2.x() == 2.0
&& p3.x() == 3.0
)
};
}