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/* Copyright 2017 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! Ray2D, a ray within 2D space use std::fmt; use prelude::*; #[derive (Debug, PartialEq, PartialOrd, Ord, Eq, Clone, Hash)] /// Ray2D, a ray within 2D space pub struct Ray2D { pub line: Line2D } impl Ray2D { /// Creates a new Ray2D from a Line2D pub fn new(line: Line2D) -> Self { Ray2D {line} } } impl IsMovable2D for Ray2D { fn move_by(&mut self, x: f64, y: f64) { self.line.move_by(x, y); } } impl fmt::Display for Ray2D { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { self.line.fmt(f) } }