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/*
Copyright 2016 Martin Buck
This file is part of rust-3d.
rust-3d is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
rust-3d is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with rust-3d. If not, see <http://www.gnu.org/licenses/>.
*/
//! Plane3D, a plane within 3D space
use prelude::*;
/// Plane3D, a plane within 3D space
#[derive (Debug, PartialEq, PartialOrd, Ord, Eq, Clone, Hash)]
pub struct Plane3D<P, N> where
P: Is3D,
N: IsNormalized3D {
pub origin: P,
pub u: N,
pub v: N
}
impl<P, N> Default for Plane3D<P, N> where
P: Is3D + Default,
N: IsNormalized3D {
fn default() -> Self {
Plane3D {
origin: P::default(),
u: N::norm_x(),
v: N::norm_y()
}
}
}
impl<P, N> IsPlane3D<P,N> for Plane3D<P,N> where
P: IsBuildable3D + Clone,
N: IsNormalized3D + Clone {
fn new(origin: P, u: N, v: N) -> Self {
Plane3D { origin, u, v }
}
fn origin(&self) -> P {
self.origin.clone()
}
fn u(&self) -> N {
self.u.clone()
}
fn v(&self) -> N {
self.v.clone()
}
}