[−][src]Struct russimp_sys::aiScene
Fields
mFlags: c_uint
mRootNode: *mut aiNode
mNumMeshes: c_uint
mMeshes: *mut *mut aiMesh
mNumMaterials: c_uint
mMaterials: *mut *mut aiMaterial
mNumAnimations: c_uint
mAnimations: *mut *mut aiAnimation
mNumTextures: c_uint
mTextures: *mut *mut aiTexture
mNumLights: c_uint
mLights: *mut *mut aiLight
mNumCameras: c_uint
mCameras: *mut *mut aiCamera
mMetaData: *mut aiMetadata
mPrivate: *mut c_char
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for aiScene
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impl !Send for aiScene
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impl !Sync for aiScene
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impl Unpin for aiScene
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impl UnwindSafe for aiScene
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,