Struct CreateNodeInput

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pub struct CreateNodeInput {
    pub client_request_token: String,
    pub member_id: Option<String>,
    pub network_id: String,
    pub node_configuration: NodeConfiguration,
    pub tags: Option<HashMap<String, String>>,
}

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§client_request_token: String

A unique, case-sensitive identifier that you provide to ensure the idempotency of the operation. An idempotent operation completes no more than one time. This identifier is required only if you make a service request directly using an HTTP client. It is generated automatically if you use an AWS SDK or the AWS CLI.

§member_id: Option<String>

The unique identifier of the member that owns this node.

Applies only to Hyperledger Fabric.

§network_id: String

The unique identifier of the network for the node.

Ethereum public networks have the following NetworkIds:

  • n-ethereum-mainnet

  • n-ethereum-rinkeby

  • n-ethereum-ropsten

§node_configuration: NodeConfiguration

The properties of a node configuration.

§tags: Option<HashMap<String, String>>

Tags to assign to the node. Each tag consists of a key and optional value.

When specifying tags during creation, you can specify multiple key-value pairs in a single request, with an overall maximum of 50 tags added to each resource.

For more information about tags, see Tagging Resources in the Amazon Managed Blockchain Ethereum Developer Guide, or Tagging Resources in the Amazon Managed Blockchain Hyperledger Fabric Developer Guide.

Trait Implementations§

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impl Clone for CreateNodeInput

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fn clone(&self) -> CreateNodeInput

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CreateNodeInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CreateNodeInput

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fn default() -> CreateNodeInput

Returns the “default value” for a type. Read more
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impl PartialEq for CreateNodeInput

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fn eq(&self, other: &CreateNodeInput) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for CreateNodeInput

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for CreateNodeInput

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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