[−][src]Struct rusoto_gamelift::ServerProcess
A set of instructions for launching server processes on each instance in a fleet. Each instruction set identifies the location of the server executable, optional launch parameters, and the number of server processes with this configuration to maintain concurrently on the instance. Server process configurations make up a fleet's RuntimeConfiguration
.
Fields
concurrent_executions: i64
Number of server processes using this configuration to run concurrently on an instance.
launch_path: String
Location of the server executable in a game build. All game builds are installed on instances at the root : for Windows instances C:\game
, and for Linux instances /local/game
. A Windows game build with an executable file located at MyGame\latest\server.exe
must have a launch path of "C:\game\MyGame\latest\server.exe
". A Linux game build with an executable file located at MyGame/latest/server.exe
must have a launch path of "/local/game/MyGame/latest/server.exe
".
parameters: Option<String>
Optional list of parameters to pass to the server executable on launch.
Trait Implementations
impl Default for ServerProcess
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impl Default for ServerProcess
fn default() -> ServerProcess
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fn default() -> ServerProcess
Returns the "default value" for a type. Read more
impl PartialEq<ServerProcess> for ServerProcess
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impl PartialEq<ServerProcess> for ServerProcess
fn eq(&self, other: &ServerProcess) -> bool
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fn eq(&self, other: &ServerProcess) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &ServerProcess) -> bool
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fn ne(&self, other: &ServerProcess) -> bool
This method tests for !=
.
impl Clone for ServerProcess
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impl Clone for ServerProcess
fn clone(&self) -> ServerProcess
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fn clone(&self) -> ServerProcess
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for ServerProcess
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impl Debug for ServerProcess
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Serialize for ServerProcess
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impl Serialize for ServerProcess
fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<'de> Deserialize<'de> for ServerProcess
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impl<'de> Deserialize<'de> for ServerProcess
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl Send for ServerProcess
impl Send for ServerProcess
impl Sync for ServerProcess
impl Sync for ServerProcess
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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impl<T, U> Into for T where
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
type Owned = T
fn to_owned(&self) -> T
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fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
fn clone_into(&self, target: &mut T)
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fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> From for T
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impl<T> From for T
impl<T, U> TryFrom for T where
T: From<U>,
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impl<T, U> TryFrom for T where
T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
try_from
)Performs the conversion.
impl<T> Borrow for T where
T: ?Sized,
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impl<T> Borrow for T where
T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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impl<T> BorrowMut for T where
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T, U> TryInto for T where
U: TryFrom<T>,
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impl<T, U> TryInto for T where
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
try_from
)Performs the conversion.
impl<T> Any for T where
T: 'static + ?Sized,
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impl<T> Any for T where
T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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fn get_type_id(&self) -> TypeId
🔬 This is a nightly-only experimental API. (get_type_id
)
this method will likely be replaced by an associated static
Gets the TypeId
of self
. Read more
impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
impl<T> Same for T
impl<T> Same for T
type Output = T
Should always be Self
impl<T> Erased for T
impl<T> Erased for T