Struct rusoto_gamelift::PlacedPlayerSession[][src]

pub struct PlacedPlayerSession {
    pub player_id: Option<String>,
    pub player_session_id: Option<String>,
}

Information about a player session that was created as part of a StartGameSessionPlacement request. This object contains only the player ID and player session ID. To retrieve full details on a player session, call DescribePlayerSessions with the player session ID.

Player-session-related operations include:

Fields

Unique identifier for a player that is associated with this player session.

Unique identifier for a player session.

Trait Implementations

impl Default for PlacedPlayerSession
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Returns the "default value" for a type. Read more

impl Debug for PlacedPlayerSession
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Formats the value using the given formatter. Read more

impl Clone for PlacedPlayerSession
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for PlacedPlayerSession
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations