Struct rusoto_gamelift::GameSessionQueueDestination[][src]

pub struct GameSessionQueueDestination {
    pub destination_arn: Option<String>,
}

Fleet designated in a game session queue. Requests for new game sessions in the queue are fulfilled by starting a new game session on any destination configured for a queue.

Queue-related operations include:

Fields

Amazon Resource Name (ARN) assigned to fleet or fleet alias. ARNs, which include a fleet ID or alias ID and a region name, provide a unique identifier across all regions.

Trait Implementations

impl Default for GameSessionQueueDestination
[src]

Returns the "default value" for a type. Read more

impl Debug for GameSessionQueueDestination
[src]

Formats the value using the given formatter. Read more

impl Clone for GameSessionQueueDestination
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for GameSessionQueueDestination
[src]

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations