Struct rusoto_gamelift::GameProperty
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pub struct GameProperty { pub key: GamePropertyKey, pub value: GamePropertyValue, }
Set of key-value pairs containing information a server process requires to set up a game session. This object allows you to pass in any set of data needed for your game. For more information, see the Amazon GameLift Developer Guide.
Fields
key: GamePropertyKey
TBD
value: GamePropertyValue
TBD
Trait Implementations
impl Default for GameProperty
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fn default() -> GameProperty
Returns the "default value" for a type. Read more
impl Debug for GameProperty
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impl Clone for GameProperty
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fn clone(&self) -> GameProperty
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more