pub struct GeometrySceneTriangleRange {
pub start: u32,
pub count: u32,
}Fields§
§start: u32§count: u32Implementations§
Trait Implementations§
Source§impl Clone for GeometrySceneTriangleRange
impl Clone for GeometrySceneTriangleRange
Source§fn clone(&self) -> GeometrySceneTriangleRange
fn clone(&self) -> GeometrySceneTriangleRange
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GeometrySceneTriangleRange
Source§impl Debug for GeometrySceneTriangleRange
impl Debug for GeometrySceneTriangleRange
impl Eq for GeometrySceneTriangleRange
Source§impl From<GeometrySceneTriangleRange> for SerializedMeshTriangleRange
impl From<GeometrySceneTriangleRange> for SerializedMeshTriangleRange
Source§fn from(value: GeometrySceneTriangleRange) -> Self
fn from(value: GeometrySceneTriangleRange) -> Self
Converts to this type from the input type.
Source§impl From<SerializedMeshTriangleRange> for GeometrySceneTriangleRange
impl From<SerializedMeshTriangleRange> for GeometrySceneTriangleRange
Source§fn from(value: SerializedMeshTriangleRange) -> Self
fn from(value: SerializedMeshTriangleRange) -> Self
Converts to this type from the input type.
Source§impl PartialEq for GeometrySceneTriangleRange
impl PartialEq for GeometrySceneTriangleRange
Source§fn eq(&self, other: &GeometrySceneTriangleRange) -> bool
fn eq(&self, other: &GeometrySceneTriangleRange) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for GeometrySceneTriangleRange
Auto Trait Implementations§
impl Freeze for GeometrySceneTriangleRange
impl RefUnwindSafe for GeometrySceneTriangleRange
impl Send for GeometrySceneTriangleRange
impl Sync for GeometrySceneTriangleRange
impl Unpin for GeometrySceneTriangleRange
impl UnsafeUnpin for GeometrySceneTriangleRange
impl UnwindSafe for GeometrySceneTriangleRange
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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T: Any,
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