pub struct GeometrySceneOverlay {Show 16 fields
pub source_name: Option<String>,
pub status: GeometrySceneCompleteness,
pub quality_label: Option<String>,
pub format: Option<String>,
pub source_label: Option<String>,
pub allow_create_fea_study: bool,
pub byte_count: Option<u64>,
pub mesh_count: usize,
pub vertex_count: usize,
pub triangle_count: usize,
pub progress_percent: Option<f64>,
pub region_count: usize,
pub mapped_region_count: usize,
pub assembly_nodes: Vec<GeometrySceneAssemblyNode>,
pub regions: Vec<GeometrySceneRegionSummary>,
pub warnings: Vec<String>,
}Fields§
§source_name: Option<String>§status: GeometrySceneCompleteness§quality_label: Option<String>§format: Option<String>§source_label: Option<String>§allow_create_fea_study: bool§byte_count: Option<u64>§mesh_count: usize§vertex_count: usize§triangle_count: usize§progress_percent: Option<f64>§region_count: usize§mapped_region_count: usize§assembly_nodes: Vec<GeometrySceneAssemblyNode>§regions: Vec<GeometrySceneRegionSummary>§warnings: Vec<String>Trait Implementations§
Source§impl Clone for GeometrySceneOverlay
impl Clone for GeometrySceneOverlay
Source§fn clone(&self) -> GeometrySceneOverlay
fn clone(&self) -> GeometrySceneOverlay
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GeometrySceneOverlay
impl RefUnwindSafe for GeometrySceneOverlay
impl Send for GeometrySceneOverlay
impl Sync for GeometrySceneOverlay
impl Unpin for GeometrySceneOverlay
impl UnsafeUnpin for GeometrySceneOverlay
impl UnwindSafe for GeometrySceneOverlay
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